Radio hits, 7/9.

Today’s radio hits – I’ll update as the last two hits from today (BK Show, which just happened, and Chicago 1000 AM at 9:25 CDT) are posted:

* Mike & Mike
* Los Angeles 710: Download, or you can stream it here for the next few days
* Yesterday on the Doug Gottlieb Show

The Ticket to Ride board games.

I’ll be on ESPN Radio in a few minutes here, and on ESPN 1000 in Chicago around 9:25 pm CDT tonight.

Ticket to Ride is a series of board games from Days of Wonder, a U.S.-based game company that makes games that rival the top games coming out of Europe (mostly Germany). The original version of the game won the Spiel des Jahres (Game of the Year) award in 2004, spurring a series of expansions and spinoffs. Over the course of two months, I’ve played the original game with its main expansion, one spinoff, and a spinoff of the spinoff.

The original Ticket to Ride is the simplest, even with the 1910 Expansion. The game board shows the U.S. and Canada, with about 30 cities connected by train tracks of varying lengths. Each player receives 45 trains and begins with a handful of “destination tickets,” with two cities and a point value that represents the minimum number of trains required to connect them; if you complete a route between two cities on a ticket, no matter how convoluted the path, you receive the number of points shown on the card, but if you fail to complete it, you lose that many points. (You do have some flexibility around the tickets you keep.) The tracks come in different colors, and you have to collect train cards of each color to be able to lay trains on those tracks; the longer the track between two adjacent cities, the more points you receive for placing trains on it. Of course, the tracks between cities are limited, so you may end up blocked from your intended route. There’s also a bonus for the longest continuous route (regardless of tickets), and in the “Mega” game variant, a bonus for completing the most tickets. It’s a pretty simple concept and everyone we’ve introduced to the game has picked it up pretty quickly, but the game is completely different each time because of the mix of tickets you receive and the way the board develops. A complete game with two people takes 30-45 minutes; a complete game with four people takes an hour or so.

The first spinoff we got was Ticket to Ride Europe, which brings the same basic mechanics to a new map, that of Europe in the early 20th century, but with several twists to make game play more complex. The differences include routes through “tunnels” (where the exact number of train cards required isn’t known until after you start building, so you may have to use as many as three extra cards) and “ferries” (which require the use of locomotives, which are otherwise wild cards that represent every color), and train stations that allow you to use someone else’s route between two adjacent cities as part of your own larger route. I found it to be slower to develop, but it requires more route-planning strategy, and the flexibility of the stations means it’s easier to adjust on the fly.

We love both of those games and would recommend them, but the one I didn’t like was the Europe spinoff for Switzerland. This map is smaller, designed for two or three people using 40 trains each (you use the trains and train cards from the Europe set, so the Switzerland expansion just comes with the board and new tickets). It was obviously issued hastily, as the instructions are woefully incomplete. Many tickets are extremely short – some require just two trains – which means you end spending a lot of time pulling new tickets, and you will almost certainly end up blocked by an opponent at some point during the game. A smaller board for a quicker game sounded appealing to us, but this implementation didn’t work for me.

Radio – yesterday, today, tomorrow.

I’ve got some radio coming up: ESPN Radio today at 5:40 pm EDT, then Denver 104.3 FM at 4 pm MDT. Mike & Mike tomorrow morning at 8:25 am EDT. Local ESPN affiliates in Pittsburgh (10:40 am), Los Angeles 710 (12 noon PDT), and Atlanta (3:30 pm).

I was on the ESPN Fantasy podcast today (scroll down to 7/8). If you haven’t downloaded it already, check out the podcast Jason Churchill and I did yesterday.

Yesterday’s radio hits: Baseball Tonight, The Herd.

Right now I am scheduled to chat tomorrow at 1 pm.

Oh, and I asked a friend in Toronto’s PR department. It’s “zep-CHIN-skee.”

Loving.

Henry Green was an unusual man who wrote unusual books, nearly all with one-word titles ending in “-ing.” One of his best-regarded novels, Loving, made the Modern Library 100 (#89) and the TIME 100. It has little plot and can be hard to follow, but the depiction of class differences in World War II Ireland (featuring an English family trying to escape the war and their English and Irish servants) is clever, incisive, and sometimes quite funny. The scattered, snobbish matriarch refers to all butlers as “Raunce,” regardless of their actual names; constantly loses items; and is completely oblivious to the fact that her daughter-in-law is shagging another man under the same roof. The butler who ascends to the title when the previous one dies is a money-grubbing, status-conscious, fatuous man, and is the closest thing the book has to a protagonist. One of the female servants is in love with Raunce; the other seems to have no idea with whom she’s in love, but wants to be in love with someone.

The plot is paper thin; it would be more accurate to say it comprises several subplots, including a lost or stolen sapphire ring, the romance between Raunce and Edith, and stories like the daughter-in-law’s affair that are almost background noise behind the nonstop dialogue among the servants. Green’s writing style is peculiar, with abrupt transitions from subject to subject and speaker to speaker and a cavalier attitude towards punctuation:

‘Now me lad she wants that glove and don’t forget.’
‘What glove?’
‘The old gardening glove Edith went birds’-nesting with,’ Raunce replied. ‘Holy Moses look at the clock,’ he went on, ‘ten to three and me not on me bed. Come on look slippy.’ He whipped out the decanter while Bert provided those tumblers that had not yet been dried. ‘God rest his soul,’ Raunce added in a different tone of voice then carried on,
‘Wet glasses? Where was you brought up?’

And the setting and subtle humor are reminiscent of Waugh and Wodehouse, two of my favorite authors, although I found Green’s prose a bit offputting until I got used to it.

Next in my queue is Green’s first novel, Living. For more on Green, this review of a biography of Green offers quite a bit of detail on his life and writing career.

Commenting guidelines.

The “world’s best fans” are showing up here in droves in my comment moderation queue (okay, by droves, I mean maybe ten), and unfortunately, I’ve had to delete the majority of the comments left.

There are three pretty simple rules for commenting here:

1. Do not insult me.
2. Do not insult other commenters.
3. Use a valid email address.

You may criticize my views all you like, but anything personal will be deleted. I reserve the right to delete any and all comments that I don’t think fit the congenial atmosphere that my readers have helped build here over the last two-plus years.

Radio, podcast.

Jason Churchill and I talk regularly, and we decide to make one of our regular conversations into a podcast, which starts at 11 am EDT and is available here.

My hit on the Brian Kenny show last night is here. I am tentatively scheduled to be on Baseball Tonight in the 7 pm EDT hour tonight.

Monday hits, podcasts, etc.

By now you’ve probably seen my annual breakdown of the All-Star rosters. If you’re here, you probably already know that I think the All-Star Game is just a marketing event and I haven’t watched it in 2003, so the outrage in the article is just for fun. The Futures Game is where the action is, at least to me. Anyway, the Conversation below that article has been insane.

I’ll be on ESPNEWS this afternoon, probably around 3:30 pm, but we’re taping just before the show starts so that time may change. I’ll also be on our St. Louis affiliate at 11:20ish CDT today, and on the Brian Kenny Show at some point this evening (also taping before it starts, so I can watch Team USA tonight).

You can download my Friday hit on the V Show in two parts here and here. My Friday night hit with Seth Everett on our NYC affiliate is here.

Matt Wieters Facts: The T-shirt.

I’m sure a few of you have seen the Matt Wieters tribute site, Matt Wieters Facts, which includes a quote they pulled from one of my chats: “Sliced bread is actually the best thing since Matt Wieters.” The guys at MWF threw that quote on a T-shirt with a graphic of sliced bread (of course), and they’ve agreed to donate a portion of the proceeds from the sale of the shirt to the GlobalGiving project to help disabled children in Kenya.

That was some pretty good bread, though.

ABC News.

I’ll be on ABC News in about a half an hour (around 6:45) discussing Aroldis Chapman, and then on ESPN 1050 in New York at 8:25 pm. I’m also going to tape a hit for The V Show tonight on ESPN Radio.

Billy Phelan’s Greatest Game.

Recent radio: My first-ever appearance on the BS Report; today’s hit on our Seattle affiliate; yesterday’s hit on Mike and Mike in the Morning (complete with goofy custom song).

I’ll be on KTAR Phoenix tonight at 7:10 pm local time, and on ESPN 1000 in Chicago at 9:40 pm local time.

Billy Phelan’s Greatest Game is the second book in William Kennedy’s Albany cycle, which started with Legs (which I didn’t like) and continues with the Pulitzer Prize-winning Ironweed. Legs was a fictionalized story of bootlegger Legs Diamond’s rise and fall in the Albany underworld, but the use of a real person limited Kennedy’s ability to craft an actual plot, leaving him instead to fit his words around actual events. In Billy Phelan’s Greatest Game, Kennedy can create something from whole cloth – the story of the title character’s unwilling involvement in a major Albany kidnapping, his fall from grace, and his surprising redemption.

Although the setting is the 1930s, evoking thoughts of hard-boiled detective novels, Kennedy’s style is more expansive than the typical dry hard-boiled writer’s, from longer sentences to allusions to music, novels, and poetry, such as this passage where one character, a playwright, quotes Yeats:

Young people rode together in the summer in open carriages. They held hands and walked around the spectacular Moses fountain. Martin’s father stood at the edge of these visions, watching. This is no country for old men, his father said. I prefer, said Edward Daugherty, to be with the poet, a golden bird on a golden bough, singing of what is past.

The passage is a memory of Martin Daugherty, a friend of Billy’s and the second protagonist in two plot lines that intertwine throughout the book. Martin’s is more introspective and sentimental, while Billy’s has more action, relatively speaking, although the bulk of the big action takes place off-screen. Both characters face existential questions, revolving around family, both real and the constructed “family” of the McCall crime organization.

Kennedy’s prose is strong, and was markedly improved over that of Legs. He provides just enough imagery to set the scene and evokes that hard-boiled feel with text that’s one step above sparse. Billy Phelan’s also has more comic elements, and Kennedy is certainly not above a bit of slapstick or even bathroom humor, including the book’s funniest passage, one that has nothing to do with the main plot:

And Cottrell and Leonard and the mannequins in the window. Two bums broke that window one night, drunked up on zodiac juice, everybody’s bar dregs, beer, whiskey, wine, that old Lumberg kept in a can and then bottled and sold to the John bums for six bucks a gallon. When the cops caught up with the bums, one of them was dead and the other was screwing the mannequin through a hole cut in its crotch.

After fighting my way through Legs, I tore through this book, and was even satisfied by the unconventional (and slightly ironic) ending.

Next up: Back to the TIME 100 with Henry Green’s Loving, part of a three-book volume that includes his earlier novels Living and Party Going.