Street Gang.

Michael Davis’ Street Gang: The Complete History of Sesame Street is one of my new favorite non-fiction books, both because it’s thorough, well-written, and shows the author’s strong affinity for his subject, and also because of my own affinity for its subject, a television show that defined my preschool years and introduced me to the Muppets, whose later “grown-up” variety show was in turn my introduction to both vaudeville-style humor and dark comedy.

Street Gang focuses primarily on Sesame Street‘s prehistory, from conception to launch through its first season, a period loaded with bold ideas, coincidences, and enough drama to sustain a compelling narrative. Davis weaves personal histories of staff members, cast members, and Muppets into the overall history in a way that keeps the tale from becoming monotonous – as much as I enjoyed the book, it’s hard to create much tension when you know everything more or less works out in the end – and also enlightened me by giving new dimensions to people I’d only known as characters or names on the screen. Bob McGrath’s history as a successful singer and the amazing coincidence that launched Carroll Spinney’s puppetry career stood out as two of the more interesting back stories, excluding, of course, the stories of Muppets from Kermit to Bert and Ernie to Elmo, Zoe*, and Abby Kadaby.

*The Zoe story is as close as the book comes to out-and-out controversy, to me at least, because she was part of an entire makeover called “Around the Corner,” a show change that came from a top-down business plan rather than an organic development from the writers and Muppeteers. That plan was a direct response to the scourge of children’s television known as Barney – a show I have forbidden from my house, even though my daughter has at times asked to watch it, and if that makes me mean so be it – but also included elements of merchandising strategy, a reflection of the declining age of the typical Sesame Street viewer, and questions of whether a sanitized part of the neighborhood strayed from the show’s original goals of reaching inner-city kids and was perhaps motivated by the most subtle racism. The fact that a successful character emerged from this mess only adds to the relevance of the story, and another 20 pages on Zoe would have been welcome.

The star of the book is Joan Ganz Cooney, the determined, willful, yet wholly inexperienced (at first) life force of the project who sold the vision, got the show launched, and saved it (at the expense of The Electric Company, sadly) in a 1970s anti-public-television push in Congress. I felt grateful while reading about her refusal to let the show die or deviate from its mission, even through a difficult period in her personal life, because of how important those two shows have proven in my life. Sesame Street and The Electric Company influenced me in a number of ways – I watched both programs voraciously, as well as other PBS education fare from 3-2-1 Contact to Write On to the Letter People to a now-forgotten show called The Metric System to which I can still hum the theme song to another one with teenagers working at a newspaper and fighting some villain named “Dunedin” – of which their educational influence was only a part. I grew up in an almost completely white neighborhood; it wasn’t wealthy, or privileged, but it was nearly devoid of minorities; Asian-* and African-American students constituted under 2% of my high school’s total enrollment while I was there. Most mainstream television programs were all-white at the time, and if there was a minority character, the writing was forced and he’d end up somewhere between a mildly offensive stereotype and a horribly offensive one. Yet I grew up not just tolerant, but largely ignorant of skin color – it’s never really crossed my mind, no more relevant to the discussion of someone as his hair or eye color. I can’t prove the source of that character trait, but I think the ethnically mixed cast of both Sesame Street and The Electric Company played a major role in it – if you present an impressionable child with daily images of people of different races or ethnicities interacting in normal, even boring ways, he’s going to believe that that’s the way everything should be. And I also believe that these shows helped shape the dramatic change in attitudes from my parents’ generation to the generation after mine, or even from mine to my daughter’s; racism isn’t gone, but it’s been driven underground in much of our society, and overt expressions of racism or sexism will often get you shunned or fired.

*One of those Asian-American students was the best man at my wedding and remains my closest friend, even though he kicked my ass in Zooloretto the other night.

Of course, the educational aspects to these PBS shows weren’t lost on the two-year-old me – I read at a very young age and always had a thing for numbers, which I’m sure is a shock to you all, but my parents have never described doing anything unusual to teach me letters or words or math. If you watch an old episode of either Sesame Street or The Electric Company today, it’s hard to miss the almost propaganda-like educational agenda: They hammer the letter and number of the day into the child’s head, through repetition and through context, and the fact that thirty-plus years on* I can still remember songs and sketches is testament to how powerful and effective they were.

*We own the Sesame Street Old School Volume 1 DVD set, which I recommend more for parents than for today’s kids, and when my wife saw a sketch she hadn’t seen since the 1970s, about “two little girls and a little dollhouse,” she got all teary-eyed. That’s the power of Sesame Street.

Davis finishes the book with some notes on how the show has changed, including the shift in format to suit the Sesame Street‘s ever-younger audience. The original show had a single storyline of street scenes that carried through the entire show, with cartoons and sketches interspersed throughout. The new format gets that entire story out of the way in a single uninterrupted segment off the top, and of course the final 20 minutes are now devoted to “Elmo’s World,” a scourge on my existence that seems to insult the intelligence of any three-year-old who might have learned something from the first 40 minutes of the program. Unfortunately, it seems to me that they’ve dumbed the show down – yes, they’re trying to reach the one-year-olds plopped down in front of the set, but they have to be losing the three- and four-year-olds along the way. Shouldn’t “Elmo’s World” be its own show, rather than altering such a long-term success to serve an audience outside those covered by its original mission? My daughter seems to agree; once she outgrew Elmo’s World, that was it for Sesame Street in our house. She’ll watch Word World and Peep and the Big Wide World and Sid the Science Kid and Dinosaur Train – I haven’t gotten her hooked on the new The Electric Company yet, although I think it’s very good – but Sesame Street just bores her. Maybe I’m just being nostalgic, but that makes me a little sad.

Speaking of which, my one warning on Street Gang: Buy a pack of tissues. The prologue is a long description of the memorial service for Jim Henson, and his was but one of a series of major, often premature deaths to hit active members of the show’s cast and crew. Many of you are the right age to remember the episode when Mr. Hooper (played by Will Lee) died, and Davis includes the portion of the script where the adults explain to Big Bird that “Mr. Looper” isn’t coming back. It was a brilliant, award-winning episode, and the text plus the description of the cast members’ reactions will bring anybody down even as you appreciate how well it was written.

Next up: I’m halfway through Richard Russo’s Mohawk. I’ve also got Junichiro Tanazaki’s The Makioka Sisters lined up after that – if anyone has tackled it, I’d love to know how you liked it and whether it’s worth the time.

Firefly Rain.

Richard Dansky has been a reader of mine since not long after I joined ESPN and started the dish, even interviewing me about two years ago on his own web site. He’s one of the premier writers for videogames, writing for Ubisoft’s Tom Clancy Splinter Cell games while also dabbling in horror and fantasy; you can read more about his work on his official site. In addition to a shared love of baseball, Richard and I have a reasonable overlap in our reading interests, including hard-boiled detective novels, so he sent me a copy of his first novel, recently out in paperback, Firefly Rain.

The novel centers on Jacob Logan, the prodigal son of North Carolina parents who returns home after their deaths to deal with the mundane details around the family house, now his, in the tiny town of Maryfield. The community is populated with your standard assortment of local characters, although Dansky keeps their number manageable and all are well drawn, especially Carl, the cantankerous neighbor who’s been keeping an eye on the house for Jacob for several years, and Reverend Trotter, the laid-back clergyman who dispenses common-sense advice without florid phrasing or excessive sermonizing.

Not long after Jacob arrives, however, weird things begin happening – his car disappears, items move around the house on their own, windows won’t close until they’re damn good and ready, and the phenomenon of fireflies refusing to fly on to the Logan property. When the weirdness escalates to a blackout, an attack by an insane dog, and worse, Jacob summons help in the form of a friend from Boston to try and help him piece together whether this is a series of crimes or a full-on haunting.

Richard described the novel to me up front as a ghost story, but I think that undersells the book. A ghost story, to me, revolves around the ghosts – you read to be scared or spooked or maybe even freaked – whereas Firefly Rain has a good story that may or may not involve ghosts. I’d compare it to Agatha Christie’s novels – yes, her Poirot and Miss Marple books were mysteries, but they’re compelling stories that you can read and enjoy on their own merits without trying to solve the puzzle (which is good, since I never get those right anyway). And Richard’s book does have an element of mystery to it, with a few clues left lying around if you care to try to decipher it, although I preferred in this case to let the story carry me along.

The best aspect of the novel is that Jacob makes few bad choices – the way he loses his cell phone might be the only one you could call “truly dumb” – and as the narrator Jacob dissects his own thinking, you can buy into some of his questionable moves, rather than seeing them as plot conveniences to keep the story moving. Even the lost cell phone ended up of marginal importance at best. I did find some of the folksier dialogue a little dissonant, but I’ve spent no time in rural North or South Carolina and can’t credibly discuss its authenticity or lack thereof. I also thought the cover text didn’t sell the book that well – it concentrates on the ghost aspect instead of the story aspect, which explores a pretty basic theme about the responsibilities of a child to his parents, both in life and after their deaths. I’ll cheerfully admit to bias here, as I’ve always enjoyed chatting with Richard, but I wouldn’t recommend a book I didn’t like just because I knew the author (in fact, I’d just pretend I’d never read it), and Firefly Rain is worth your time.

Next up: I’ve finished Michael Davis’ marvelous Street Gang: The Complete History of Sesame Street and am now working through an early collection of Dame Christie’s stories, published under the title Poirot Investigates, after which I’ve got Richard Russo’s Mohawk lined up.

In a Perfect World.

Laura Kasischke’s In a Perfect World soft, ethereal prose with a distinctly dystopian vision hauntingly grounded in current reality to tell a story about grace and maternal love in difficult, unexpected circumstances. It’s a little like The Road as written by the female version of Richard Russo.

The protagonist, Jiselle Dorn, is a flight attendant who has just married a handsome pilot and widowed father of three named Mark and moved into his house with his three kids just as a virulent illness known as “the Phoenix flu” is starting to spread, killing, on page 9, Britney Spears, as well as a few other celebrities. Rather than drop us into a post-apocalyptic world as McCarthy did, Kasischke focuses on minutiae, with the relationship between Jiselle and two of Mark’s three kids – her immediate bond with his youngest child, Sam, and the animosity she faces from middle child Sara – at the center of the novel’s first half. The flu’s spread accelerates and society begins to slowly crack around the family, while Mark ends up stuck out of the country, leaving Jiselle to run his house and family and cope with large and small issues simultaneously while evaluating the choices she’s made, the factors in her life that made her make those very choices, and the evolving situation around her.

The novel ends almost mid-sentence, without clear resolutions to macro plot questions like how far and wide the epidemic spreads. The resolution resides in tiny gestures and words and little symbols of hope and grace, and I had to re-read the last few pages to grasp where Kasischke wanted to leave us while shaking off my innate desire for some sort of clear conclusion to the Phoenix flu storyline, which was, after all, just background. It’s a bold way to end a novel, risky for anyone looking for a mass-market audience that likes its chapters short, its villains villainous, and its endings neat. But because Kasischke crafted the Jiselle character so well, I empathized with her to the point that, after the second read, I got the ending by standing in the character’s place.

The one flaw in the novel mirrored Russo’s work as well. Russo has never been great at crafting female characters, and nearly all of the men in In a Perfect World are two-dimensional or worse. Mark in particular is more plot device than character, and I found it very hard to understand some of his actions toward Jiselle and his children. Outside of Mark’s son, Sam, the rest of the men seemed like props, and a potential plot thread involving neighbor Paul Temple went nowhere.

In a Perfect World was published in 2009 and I assume it was written in 2008, before the H1N1 threat emerged, making her choice to build the book around a scary communicable disease a little prescient. Beyond that, however, Kasischke touches on issues like climate change, energy costs, and distrust of government, dropping accent colors in the background rather than giving us long-winded sermons by central characters. It’s a thoughtful, compelling read if you appreciate books driven by small events and emotions rather than major turning points, and the gradual decline in the world inside the book provides more than enough narrative greed to get you to the end.

Next up: As promised, Aldous Huxley’s Island. I received both books gratis from the publisher.

Tinker, Tailor, Soldier, Spy.

John Le Carré’s Tinker, Tailor, Soldier, Spy is one of his two best-known novels, and even placed at #74 on the Guardian‘s list of the 100 greatest novels of all time, a ranking I have to say I find rather dubious even though I thought it was an excellent read and a smart, realistic antidote to the standard spy novel featuring a dashing hero who’s always in great peril when he’s not in bed with a gorgeous double agent.

The protagonist at the heart of TTSS couldn’t be further from the James Bond mold, as George Smiley begins the novel in disgrace both at work, where he’s been forced out after a putsch, and at home, where his wife Ann has left him after years of infidelity. When a former agent, presumed defected, resurfaces with a story of a Soviet mole in The Circus (the top tier of what was then known as MI-6), Smiley and a few other folks on the outs at the Circus begin an effort to root out the mole, who appears to have been intimately involved in the palace coup that also resulted in a British agent getting arrested and shot in Brno and in several networks in Eastern Europe blowing up.

The brilliance of TTSS is that the novel is gripping with very little action, and no action in the novel’s present day until the final sequence where Smiley and his group set a trap for the mole. Apprised of the possible existence of the mole – the source for that info is dodgy at best – Smiley sets to work like an old-school detective, unraveling the story by talking to others ousted in the putsch and going after documents related to the compromised operation in Czechoslovakia as well as the Soviet leak who may in fact have been handling the double agent at the Circus. Le Carré carries it off through an intense dedication to realistic dialogue and actions – if there was a false note it fell below my detection threshold – and with flourishes of clever writing:

“Pulling the rug out when we’re all but home and dry.” His circulars read that way, too, thought Guillam. Metaphors chasing each other off the page.

He interlaces personal and professional issues for several of his characters, including Smiley and Peter Guillam, Smiley’s main accomplice in the investigation, the emotional counterpoint to the ironically-named Smiley’s stoicism, yet the book never drags as so many pensive novels do, where the characters’ inner thoughts overwhelm the story at the novel’s heart. There is no question that Smiley and company are detectives solving a mystery and that we are ultimately headed for some sort of denouement – a capture, a confrontation, an attack, whatever, you know that you’re driving towards a finish line, and even those asides into the minds of Smiley or Guillam or another character are just fuel for the engine that’s taking us there.

The Spy Who Came In from the Cold, which Le Carré wrote before TTSS, relies on more traditional sources of tension, with the spy of the book’s title finding himself behind enemy lines and eventually in some jeopardy, although it is still relatively light on action. It’s a better place to start than Tinker, Tailor, Soldier, Spy, but if you’ve read and enjoyed it I’d recommend coming here next.

One thing that struck me while reading TTSS: Out of the seven main characters, three bear the names George, Percy, and Bill. And on the penultimate page of the book is the line: He wished he had brought her fur boots from the cupboard under the stairs. Anyone else think J.K. Rowling read a little Le Carré when she wasn’t reading Anthony Powell?

Next up: Something current, The Dolphin People by the author writing under the pseudonym Torsten Krol.

The White Tiger.

Winner of the 2008 Man Booker Prize, Aravind Adiga’s The White Tiger is a twisted, funny, angry book with a deadly serious core that takes aim at modern India and skewers every part of it that appears within a kilometer of the target. It is a 21st-century antidote to Horatio Alger’s novels, one where the hero is an amoral anti-hero who charms the reader while clawing his way out of poverty and into the upper class he despises and yet wants to join. Adiga presents you with the conflict of the rags-to-riches hero who gets there by being an amoral scumbag, rejecting all the traditional mores that most people hold dear (religion, marriage, culture, etc.) and arguing that he had to reject them to get where he was going.

The narrator and hero/anti-hero is Balram, known as the White Tiger, a poor boy who is determined from a young age not to remain poor and stupid and in the Darkness of rural India. He lies, cheats, and eavesdrops his way into opportunities like a job as a driver for the son of a local oligarch, one that brings him into contact with greater wealth and with the urban chaos of New Delhi. This new experience brings him greater opportunities for advancement and for stepping on or destroying people in his way until his actions eventually escalate to murder. Through this diary of his experiences, told through seven letters to the visiting Premier of China, Balram is cheerful, mocking or criticizing everyone from his idiot rich boss to the traditional Indians who remain happy stuck in the mire to the rich classes whose government and the gods to keep the teeming multitudes in penury.

White Tiger is a disingenuously quick read, with fast, witty prose, but underneath it Adiga is posing tough questions without really answering them. Was Balram a hero or an anti-hero? It’s tough to justify most of what he does in the novel, except that just about everyone he stepped on or hurt or killed had it, or at least something, coming. And who can blame someone raised in that kind of poverty and hopelessness for grabbing indiscriminately at an opportunity to escape it? Does one’s environment determine the morality of one’s actions? Does Balram feel guilty about any of his actions – hence his rationalizations – or does he believe that he’s fully justified?

Adiga’s targets are wide, but a huge portion of his satire – or just his ire – is aimed at “modern” India, which he views as segregated and corrupt, ruled by idiots who are simply smarter than the “slaves” in the country’s massive underclass. The corruption is endemic, from bribes paid to government officials to sinecures in local towns, but the characters’ mass acceptance of “how it is” is terrifying, and the one person who objects – because he has spent time in the United States – is too weak-willed to do much more than complain. The party that purports to represent the poor is every bit as corrupt as the one that rules the country for the rich, and both parties promise reforms to the masses without delivering anything.

I also read White Tiger while wondering if it was possible to write a book this funny and compelling with a moral central character. Balram simply has no moral center – he has rejected the dictums from his family, the faith of his caste (although he hasn’t given up on its superstitions), and the respect for authority that the authorities demand. He lies and acts to get what he wants, and has no compunction about his deception. A book like this almost requires a central character – or maybe just a narrator – who respects nothing and no one and is unflinching in his rejection of old institutions. Anything he does believe in, religion or tradition or family, would have to be home-brewed. If you’ve read a book that disproves this theory, I’d love to hear about it.

And, since I know someone will ask, yes, I expect The White Tiger will be on the next iteration of the Klaw 100, whenever that comes.

Next up: John Le Carre’s Tinker, Tailor, Soldier, Spy; his The Spy Who Came In from the Cold is my favorite spy novel and made both versions of the Klaw 100.

Straight Man.

I’ll be on Mike & Mike on Wednesday morning at 9:40 am EST, and on ESPN Radio’s Baseball Tonight that evening in the 7 pm hour. Chats are completely up in the air until the end of spring training due to conflicts with games.

I don’t dislike Gracie. At least I don’t dislike her when I think about her. When I’m in one place and she’s in another. It’s when she’s near enough to backhand that backhanding her always seems like a good idea.

Hank Devereaux, the narrator and title character of Richard Russo’s brilliant
Straight Man
, is a serious man wholly incapable of being serious, even when the situation calls for it. A tenured professor at a small public university in west-central Pennsylvania, Devereaux holds the temporary chairmanship of the English department (a job he doesn’t really want), believes that his brightest students “have concluded that what’s most important in all educational settings is to avoid the ridicule of the less gifted,” finds himself at the center of various family crises, and desperately needs to take a good, long piss*.

*Indeed, if talk of urination or male genitalia offends you, this may not be the book for you. I also wouldn’t recommend reading this if you’re drunk and trying not to break the seal.

Russo fills Straight Man with his standard menagerie of irresponsible men, generally responsible if somewhat inscrutable women, and small-town characters, but he aims his satirical instincts squarely at liberal-arts universities and their fatuous faculty members, including a couple of grade-A wackos in Devereaux’s department. The school is under pressure from the legislature to cut costs, an annual event, but this year a persistent rumor of a mass firing in the English department has everyone edge, with even tenured professors concerned they’re about to be let go and all members convinced that Devereaux has acceded to the demands of higher-ups by drawing up a proposed list of instructors to be cut – a fear he does nothing to dispel even though the legend is false. And he manages to escalate the issue by threatening on live (and very local) television to murder a goose if he doesn’t get a budget figure from the state by the following Monday, a spontaneous (if inspired) move that, of course, has unintended consequences.

While not quite as nuanced as his prior two novels, Straight Man is the funniest of the four Russo books I’ve read. Devereaux is sarcastic, but complex, carrying the burdens of an upbringing by two parents incapable of showing much love (one of whom, his father, eventually skipped out for an affair with a graduate student) and a daughter incapable of making responsible decisions (the one truly irresponsible woman in the book) as well as the weight of a career that went neither as far nor as well as he’d hoped. Devereaux published one book twenty years earlier and it turned out to be the only book he had in him. While that doesn’t make him a failure, it hasn’t given him the confidence of a history of success to drive him forward in his academic career or make him recognize the unusual stability of his home life. It probably has, however, prevented him from growing out of his sardonic (dare I say “snarky?”) personality, which is all the better for the reader.

The one hitch in Straight Man, a minor one at that, is the lack of a really strong female character. Hank’s wife, Lily, is a little too perfect, and spends much of the book away on a job interview, giving Hank a chance to really get himself into trouble. Hank’s secretary, Rachel, appears in every Russo book in some form – the sweet, somewhat attractive, meek woman with horrible taste in men – and his mother, an aloof, haughty woman largely devoid of maternal affectins, feels a little recycled as well. None of this detracted from the book’s humor or Russo’s compassion for his central male characters one iota. I enjoyed Straight Man on multiple levels and I’d recommend it to just about everyone.

You can also see my previous reviews of three other Russo novels – Empire Falls, Nobody’s Fool, and The Risk Pool – all of which were excellent.

Next up: Toni Morrison’s Jazz.

Michael Ruhlman’s Ratio + whole wheat pancakes.

Ratios liberate you – when you know the ratio and some basic techniques, then you can really start to cook.

That’s the final line of Michael Ruhlman’s Ratio: The Simple Codes Behind the Craft of Everyday Cooking, a cookbook that’s also part anti-cookbook in the way it attempts to separate you from your 1/8-tsp-this-and-1/2-cup-that recipes by addressing the underlying relationships between ingredients that make the recipes work. It’s worth buying even if you never get out of the Doughs and Batters section that opens the book, including master formulas for bread, pasta, pie crust, biscuits (his are rolled, but unrolled they are as tender as can be), cookies, pâte à choux, pancakes, muffins, fritters, crepes, and more. I’ve adapted his master pancake recipe to use 100% whole wheat flour* below, but if you do decide to buy the book, I suppose you might want to delve into later sections on stocks, roux, brines, vinaigrettes, hollandaise, and custards. I’m just saying the first section is the part I’m wearing out.

*I love white-flour pancakes, but let’s face it – you feel like crap after eating a whole stack of them. Pancakes have a high glycemic load, and good ones contain a fair amount of fat, so to me, they function more like dessert than breakfast. If I’m making pancakes for the family for breakfast, it needs to be a kind that won’t put us all in a food coma for the rest of the day. It reminds me of a line in the very silly too-good-to-be-true travel memoir Pasquale’s Nose, where a crazy old man has just one sentence to say: “Nobody ever feels good after eating pancakes.”

Whole wheat pancakes

Ruhlman’s recipe is identical to this one save an extra half-ounce of flour, since he’s using white all-purpose flour instead of whole wheat. These freeze and reheat well – cool completely on a rack, freeze in a flat layer (if you stack them in a bag before they freeze, you’ll need a jackhammer to separate them), then reheat in the microwave for about 40 seconds, or reheat for 30 seconds, top with cold syrup, and give it another 10 seconds to heat it through.

Wet ingredients:
8 ounces milk (anything but skim)
2 large eggs
2 ounces (1/2 stick) butter, melted
1 tsp vanilla extract

Dry ingredients

7.5 ounces (by weight) whole wheat flour
2 Tbsp sugar
2 tsp baking powder
1 tsp salt

1. Preheat your griddle. It has to be completely hot or the first batch of pancakes won’t brown.
2. Whisk the wet ingredients together in a bowl, making sure the egg is thoroughly broken up.
3. Whisk the dry ingredients together in a second bowl.
4. Pour the wet ingredients into the dry and stir briefly to fully hydrate the flour and eliminate any huge lumps. Small lumps are okay.
5. Lightly grease the griddle and immediately begin pouring the batter on to the griddle once any sizzling (of butter or bacon fat) has stopped.
6. When the bubbling on the top becomes firm and the bottom is nicely browned, flip and cook for roughly half the time it took for the first side to cook.

These pancakes are strong enough to handle anything you’d fold into ordinary pancake batter, but I haven’t found a better partner for the nutty, grainy, slightly cardboardy taste of whole wheat than sweet blueberries.

Thurn and Taxis.

We finally played the boardgame Thurn & Taxis with more than two people last night – we had a Game Night on Game Night with a couple of friends – so I’m confident enough to review and recommend the game. It’s fun, it’s quite simple to pick up, and it moves quickly; it’s probably most comparable to Ticket to Ride among games I’ve reviewed before, but with a little more complexity in scoring, allowing for more ways to win the game without the rigidity of fixed routes.

T&T, which won the Spiel des Jahres in 2006, is played on a map of southern Germany and the borders of a few nearby countries, with 24 cities marked on the map across nine different regions. The object of the game is to amass points by building, turn by turn, postal routes (the House of Thurn und Taxis* ran a postal company in north-central Europe for over two centuries) that connect these cities based on cards drawn from the main deck of 72 cards (3 of each city), with six cards visible at any time. Routes must run at least 3 cities, and you must add to your route each turn or “close” it, placing houses on the cities in the route and collecting any point bonuses; if you can’t add to an open route on your turn, you must discard it and start over, an often fatal error. But your ability to place houses on cities in a route you close is limited by a rule that says you may only place one house per region in a closed route, or place houses in only one region of the route, meaning that a route of seven cities across three regions is inherently inefficient, as is a route that includes many cities in which you’ve already placed houses.

*Yes, I’ve read Pynchon’s The Crying of Lot 49, and no, I neither liked nor fully understood it, two things that are most likely connected.

The bonuses are the key to winning the game, of course, as you earn points by placing houses on all cities in a region (or pair of regions in the case of smaller regions with one or two cities each), by placing at least one house in all nine regions, or by building routes of five or more cities. Each bonus declines by a point when each player achieves it. There’s also a sequential series of bonuses, where you receive a carriage card for building routes of at least 3, 4, 5, 6, and 7 cities, in order, without skipping any of the cards, with the points ranging from two points for the three-city route to ten points for the seven-city route. When a player gets the 7-city carriage card, or places the last of his 22 houses, the game ends, with each player taking one more turn.

Those are almost all of the rules of the game, summarized in under 400 words, but those rules allow enough different strategies to keep the game interesting. You have enough houses for all but two of the cities, so you can try to win by placing all your houses first (there’s a penalty of one point per house left in your pool at game end), but have to sacrifice one or two of the regional bonuses to do so. You can try to race to the seven-carriage card, but may be short in region bonuses, or be late for the long-route bonuses. And you’re always at the mercy of the cards in the pool and the deck.

That proved to be the major wrinkle between two- and four-player games. In the two-player game, I found it easy to look ahead a few turns, because I knew what city cards were likely to be available to me the next time around. In the four-player game, not only is that impossible, but the player who chose cards right before me was executing a similar strategy and going after similar routes, so if a card I needed was in the pool, he’d have a chance to grab it, and I clearly wasn’t fast enough to make the mid-game adjustment. (Also, it is absolutely the wrong game to play with your friend the operations research consultant, even more so if he’s the player going right before you, doing critical-path modeling in his head while he steals the cards you need. But I’m not bitter.) Those adjustments aren’t required in a two-player game, so while the two-player game is fun, there’s a solitaire-ish element to it, while the four-player game has just enough randomness to throw a wrench in your strategy and force you to rethink plans on the fly. Like Stone Age, it seems to me to have a good balance of luck and strategy for this type of game. It’s definitely a good starter game for any of you looking to jump into German-style board games, with enough sophistication to satisfy someone who’s already into the genre.

Some of you have asked me questions, here, on Twitter, and in chat about games by skill or complexity level. Our collection of German-style games has grown to the point where I think I could categorize them roughly for you by my perception of their complexity, both in terms of learning the game for the first time and in terms of repeated play. Links are to reviews on this site or to the top ten rankings for three games (Babel, Metro, Settlers) that I only wrote up there.

Lowest complexity:

Moderately low complexity:

Moderate complexity:

  • San Juan (long, complex rules, but very simple to play after that)
  • Stone Age (moderately complex rules, a few simple strategies)
  • Babel
  • Carcassonne (simple game, complex scoring strategy)

Moderately high complexity

Highest complexity:

  • Puerto Rico (played twice, many rules, long setup, complex strategy)

Power Grid.

The final piece of this week’s package on prospects for 2010, players who might jump on to the 2011 list, is up. If you missed the main list, it starts with numbers 1 through 25. I’ll have one more piece on prospects next week, possibly Tuesday. As for Ulysses, I have four sentences – running twenty-odd pages – to go, so I’m hoping to write it up on Sunday or, at worst, Monday.

I got the board game Power Grid on the recommendations from several of you, and it’s currently the fourth-ranked game on Boardgamegeek. It’s a brilliant game with a few drawbacks that are easily surmounted, fairly simple to learn with some game-to-game modifications, and (as far as I can tell) no easy strategy to win.

The idea of the game is to build a power grid across a map of Germany or the U.S., including power plants and power stations in connected cities. You can have up to 3 power plants that run on coal, oil, garbage, uranium, coal/oil (hybrid plants), or green sources; except for green power, the others require players to purchase resources in each turn to fire the plants and power the cities. The first player to build a network of 17 cities, with the capacity and resources to power them, wins the game, with the magic number varying slightly depending on the number of players.

The great hitch in the game is that the power plants each take different inputs and power anywhere from one to seven cities, and they come up for auction rather than selling for fixed prices, while resource prices vary as well depending on how many players are chasing those inputs, which can change as each player upgrades his plants. It’s a complicated economic question: costs vary, and the marginal revenue from powering another city is positive but declines slightly as the number of cities in a network increases. I imagine that someone could build a model (I’m thinking Monte Carlo simulation) to figure out what these plants should be worth, or roughly what they should be worth depending on when they come up in the game, although I think that might ruin the fun.

With three or more players, two competitive dynamics come into play. One is the map – for the first part of the game, only one player can occupy a city; in “step 2,” it’s two players per city; and it’s never more than three players per city, giving multiple opportunities for a player to block others and prevent them from expanding their networks, deliberately or as part of naturally expanding their own networks. A player could have the money and power plants to expand his network but be slowed dramatically because he has to pay extra – a lot extra on the western side of the map – to go through someone else’s network, and while I’m not sure if it could happen in practice, I think I could see how a player could end up pinned in for several turns while he waits to accumulate the cash to expand out of region. The other is the competition for resources, which are refilled at fixed rates for each step of the game, so they can be depleted if too many players need them to power their plants – in fact, I can’t see how in a five- or six-player game you wouldn’t run into shortages, forcing players to change their plants and perhaps driving up purchase prices. And uranium is refilled so slowly that there’s a severe disincentive for two players to run nuclear plants simultaneously.

I did mention drawbacks. One is that it’s a mediocre two-player game, because the constraints don’t really constrain. You have room on the map, resources won’t be depleted, and the auctions don’t get too crazy – my wife and I engage in de facto collusion, so we buy plants at face value unless it’s a green one. Three works, although I’ve only played two games with three, and I imagine four would be perfect and five-plus would be a little cutthroat. With three players, each game took over an hour, so a five-player game could certainly run two.

Another is that the board is drab. I don’t care that much about artwork, but my wife really dislikes the game because she says it looks depressing – and she’s right about the cards with the power plants on them, which depict varying levels of air pollution. It wouldn’t stop me from playing the game, but it will stop some people, and for what these games cost I think it’s fair to consider the artwork.

And the third is that the mechanics of the game are complex. To keep the game in balance, the game author had to put a number of unnatural rules in place, including artificial constructs like the shift from step one to two (when any player has seven cities in his network) or two to three (when the “Step 3” card comes up in the power plant deck) and a table for how many resources to add back to the resource market at the end of each round … it’s a lot to keep track of over the course of the game, and we usually screw something up, somewhere, like forgetting to put coal back in the market one turn only to wonder three turns later why coal is so expensive. Even the order in which the players go in each round varies – you set a new player order each round, but then for some phases in the round, players go in reverse order. Yeah. I imagine the more you play, the more natural it becomes, but I don’t see it ever become as intuitive as most of the games we enjoy.

I’d recommend Power Grid because I enjoy playing it, especially the economic twist from the power plant-resource interaction, but I know from your feedback that you guys are split between folks who like the quicker-to-learn games like Ticket to Ride or Dominion and those who think I should be playing more Agricola and Puerto Rico. Power Grid, to me, is more for the second camp than the first.

Gilead.

Marilynne Robinson’s debut novel, Housekeeping, came out in 1980, won several major awards (including the PEN/Hemingway Award for the best debut novel of the year), eventually landed on TIME‘s list of the 100 best novels from 1923 to 2005, and represented Robinson’s only published work of fiction for 25 years until she finally brought out her second novel, Gilead. And all that that novel ever did was win the Pulitzer Prize for Fiction. It is as if the literary world was saying:

Dear Ms. Robinson:

It is the opinion of our community that you should write more books.

Sincerely,

All of us

Robinson’s strength, at least based on these two novels, isn’t so much her storycraft as her prose, which is just remarkable, unlike any contemporary author I’ve ever read, word-perfect and genuine and lyrical and any other florid term used to describe brilliant writing. She nails every task laid before the writer of a novel of emotions, as both of her books are, from descriptive passages to the idiom of language and even internal monologues, like this one, where the narrator, Reverend John Ames, stops to reflect on the way he’s writing this book, which is a letter to his young son in the form of a memoir:

In writing this, I notice the care it costs me not to use certain words more than I ought to. I am thinking about the word “just.” I almost wish I could have written that the sun just shone and the tree just glistened, and the water just poured out of it and the girl just laughed – when it’s used that way it does indicate a stress on the word that follows it, and also a particular pitch of the voice. … There is something real signified by that word “just” that proper language won’t acknowledge. It’s a little like the German ge-. I regret that I must deprive myself of it. It takes half the point out of telling the story.

Reverend Ames is 76 years old at the book’s outset and is dying, slowly, of a heart condition, but at the same time is the father of a seven-year-old boy thanks to a second chance at love and marriage that found him marrying a woman many years his junior who happened to wander into his church one day, an event that turned out to be love at first sight. He knows that he’s dying and wants to leave a long letter to that son so that when the child is older he has something more to remember his father by than vague memories from childhood of a feeble old man who struggled to go up the stairs to his study. Reverend Ames walks back through the stories of his father and grandfather, both preachers but of wildly different sorts and temperaments, only to have to shift gears slightly when the son of his best friend, John Ames Boughton, drifts back into town after a long absence. The younger John Ames, named for the Reverend, has been a lifelong disappointment to his own father, another preacher, and to Reverend Ames, and to many others in the small (fictional) town of Gilead, Iowa. (Gilead is, itself, a place mentioned in Genesis, and the name apparently translates to “hill of testimony,” so I presume Robinson chose it as this novel is entirely the Reverend Ames’ testimony, not just of his faith but of his life.) Boughton’s purpose in the town isn’t clear, and he makes repeated attempts to talk to Reverend Ames – generally antagonizing him – before his purpose becomes clear shortly before the end of the book. Along the way, Reverend Ames presents his thoughts on all sorts of matters theological and mundane, interspersed with personal recollections from his own life and heartfelt passages about his wife and son:

I’d never have believed I’d see a wife of mine doting on a child of mine. It still amazes me every time I think of it. I’m writing this in part to tell you that if you ever wonder what you’ve done in your life, and everyone does wonder sooner or later, you have been God’s grace to me, a miracle, something more than a miracle. You may not remember me very well at all, and it may seem to you to be no great thing to have been the good child of an old man in a shabby little town you will no doubt leave behind. If only I had the words to tell you.

I tell my daughter every day, multiple times a day, how much I love her, how much it has meant to me to have her in my life, how she is the center of my universe. Anything I have ever said to her in that vein has seemed wholly inadequate. I know exactly how Reverend Ames felt when he said those words.

Robinson didn’t wait 25 years for a follow-up, publishing Home, the story of John Ames Boughton, in 2008.

Next up: I must be out of my mind, but I’m going to try to tackle James Joyce’s Ulysses. I just can’t stand seeing it on five of my “greatest” booklists without a check mark next to it, or at least the knowledge that I gave it a legitimate effort.