Dungeons and Dragons: Honor Among Thieves.

I’m a bit of an oddball for my age bracket when it comes to Dungeons & Dragons. I’ve played the pen and paper game, while in middle school, and liked it but found the actual process kind of slow, and of course when you put a bunch of teenaged boys together in a room, they will begin to act like idiots at some point and the game becomes secondary. (They didn’t stay idiots, though; that group now has two successful lawyers, one of whom has defended death-row inmates; a senior VP at a big insurance company; and whatever I am.) I loved some parts of it, including the character creation, and thought others were slow. I did get very into video role-playing games, both within the D&D universe, such as the Pool of Radiance (which I never completed – I couldn’t beat the final boss, even when I tried to play the game again in my 20s), and without, like the Bard’s Tale and some Ultima Games. Regular readers know I became obsessed with the original Baldur’s Gate trilogy about twenty years ago, and I won’t try the newest game because I’m afraid I’ll disappear into it for days or weeks. So I have some nostalgia for the game, but it’s limited, and when people ask if I was a D&D player I generally answer with something like “not really,” because I don’t know the lore or the rules anywhere near like dedicated players do.

Thus I approached the Dungeons & Dragons: Honor Among Thieves movie (free on Amazon Prime) without any particular bias towards or against the film; I don’t think I was predisposed to like or dislike it, or to criticize it for any lack of fidelity to source material. I did worry it would be too fan-servicey, or corny, or maybe just boring because plenty of video-game stories lack the depth required for a two-hour film. D&D: Honor Among turned out to be a lot of fun, witty, fast-moving, a little too silly at times, but very enjoyable, and the rare film that left me hoping we’ll get a sequel.

Chris Pine plays Edgin Darvis, a bard who begins the film in prison with his comrade Holga (Michelle Rodriguez), a barbarian fighter, after the two were part of a large robbery gone very wrong, which also led to Edgin’s daughter Kira going with one of the members of their crew who escaped the authorities, the thief Forge Fitzwilliam (Hugh Grant). We see their parole hearing, where Edgin dissembles at length, waiting for one particular judge to arrive, allowing the script to give us Edgin’s and Holga’s back stories – he was part of the peacekeeper group the Harpers until a Red Wizard they’d arrested killed his wife, after which he teamed up with Holga, who became a sort of surrogate mother to Kira, and later Forge and the elf Simon (Justice Smith), a young mage who, like low-level magic users in D&D, isn’t good for much because he’s so inexperienced. When Edgin and Holga finally get out of prison, they find out that Forge is now Lord of Neverwinter, and perhaps not the welcoming old friend they expected to find. They reunite with Simon and draft the tiefling druid Doric (Sophia Lillis), a shapeshifter who, we find out quickly, Simon is rather sweet on. Hijinks, magic, and combat ensue as they try to find the missing magic item they were after in the busted burglary that landed the two in prison, while also rescuing Kira and uncovering whatever Forge’s game is.

The story’s fine, although you can see in general where things are heading and the film doesn’t rely too heavily on big twists and plot surprises. It’s the characters and the actors who make this so much fun, notably Pine, who wisecracks like Michael Bluth with a bit more savoir-faire and less befuddlement at what people around him are doing. Pine sets the tone from the rambling monologues he gives to stall for time at the pardon hearing, making it clear that the script is going to lean heavily on humor and his personality, and less so on the lore of the source material – which is good, because I don’t think anyone needs a film about the 5e core rules set or lengthy soliloquies about critical hits and saving throws. His interplay with Rodriguez is very strong, as she’s doing a sort of Rosa Díaz/Cara Dune mashup that contrasts nicely with his “I’ve got this under control” smartass vibe. Smith has his moments as a supporting character whose importance increases as the story moves along – again, thematically consistent with the rules of the game – and it seems like the script sets his character and Lillis’s up for bigger roles in any future installments. Grant is a complete ham, but it works, and having some knowledge of his behavior over the years, including on the set of this movie, well, perhaps it wasn’t that big of a stretch for him.

Combat in role-playing games can be a slog for players, and even in the best of circumstances it’s still driven by probabilities whether through dice or cards or some other similar mechanism, which would not translate very well to screen or page. The combat sequences in Honor Among Thieves dispense with all of that – the characters just fight, mostly Holga, who can take out a whole army, although Simon plays more of a role as the party gains experience. It’s a subtle nod to the way the game is played without ever slowing down the overall story; the fights are entertaining, well choreographed, and, most importantly, quick. (There’s also very little blood or actual on-screen violence – it’s all cartoonish or out of sight, less violent than a typical Marvel movie.)

There are some clear plot conveniences here and a visit to the Underdark that raises all sorts of questions about architectural stability and sanity. I also wouldn’t call any of the character development or overall themes “deep,” as the script is happy to give us these four adventurers and allow their chemistry to keep things light and fun, which is this film’s greatest strength. I laughed quite a bit, and I was reasonably invested in the plot, even though I think anyone can guess the general outline of the conclusion. It’s a great, not too serious adventure film in a genre that doesn’t often get this treatment.

Comments

  1. My wife and I just watched this and we thought that it owed a lot to Sam Raimi and Edgar Wright. A lot of Edgin’s character seems like Ash from Evil Dead/Army of Darkness (in a good way) and the tone was very much a Sean of the Dead/Hot Fuzz vibe. Oh and Doric was totally Kim Pine from Scott Pilgrim.

  2. I enjoyed this way more than i thought I would. i had a similar experience with D&D- played it just a little, but enough to fear the block of jelly.
    Also, I squeeeed out loud when they showed the other groups in the maze, and one of the groups was the characters from the 80s Dungeon and Dragons cartoon! The right kind of fan service!

  3. Did not expect this review. I had a sense from the trailer that the movie would be solid, partly because I generally enjoy Chris Pine’s sense of humor and the rest of the ensemble and the f/x looked good. I also found myself hoping for a sequel.