Redshirts.

I’ve been busy on the baseball side too, with Insider posts on All-Star snubs, the Samardzija-Hammel trade, and the Brandon McCarthy trade.

John Scalzi’s Hugo Award-winning novel Redshirts takes Flann O’Brien’s At Swim-Two-Birds (#52 on the Klaw 100) and transplants it into a science-fiction setting, where the characters in question appear on a Star Trek knockoff TV series rather than in a book. Metafiction where the characters interact with or rebel against their author is nothing new, and Jasper Fforde (who gets name-checked in one of the book’s three codas) pioneered the destruction of the wall between fiction and metafiction in his Thursday Next series, leaving Scalzi with a narrow space in which to craft something new, without settling for some light satire of the “redshirts” phenomenon. By focusing on the redshirt characters and allowing them to muse on their metafictional status, he has created a witty yet intelligent philosophical novel that covers themes from the writer’s responsibilities to whether man has free will.

The term “redshirt” refers to the disposable characters found in the original Star Trek series who would join three regular/named characters on away missions and never make it back, typically dying before the show’s halfway mark. They’d appear to represent the danger of a situation without the need to sacrifice a series regular. In Scalzi’s universe, a few techs and ensigns on the starship Intrepid have started to pick up on the trend that such crew members typically die horrific deaths on away missions, often as a result of rash or irrational actions. When Andrew Dahl, a new crew member who realizes that the ship and its inhabitants are all behaving in weird ways, decides to investigate, he realizes what they are and what’s causing all of these calamities, cooking up with a crazy plan to try to save all of their lives by using the Narrative’s illogicality in their favor.

The setup here is truly brilliant as Scalzi sends up Star Trek and its many derivatives in so many ways, targeting the obvious and the subtle equally well, while even hitting problems that plague non-sci-fi series like the various crime-solving shows that make use of bullshit scientific explanations and impossible coincidences to get the perpetrators caught (or killed) and everyone home by the end of 44 minutes of screen time. Most of the jokes will make sense even to folks who’ve only seen a few episodes of any sci-fi series, and some, like the Box, are just funny in their own right – only funnier if you realize Scalzi is mocking every hack writer in Hollywood who decides to hand-wave away days or weeks of science because that won’t fit in the show’s timeline.

Around the midpoint, when Scalzi has his characters come to the realization one-by-one that their will may not be their own, he sends the core quintet back in time to our present to confront their Creators, relying on one significant coincidence to push the plot forward but otherwise driving it by the consequences of their appearance in the wrong timeline – and in the wrong universe. (There’s some many-worlds-theory quantum thinking behind this, but Scalzi wisely stays out of that sort of digression.) After that, the novel doesn’t lose much wit, but it’s more dialogue-driven than satirical humor, as Scalzi shifts course, mixing in more philosophical musing on free will and the nature of existence. If the show is cancelled, do the characters disappear? Does their whole universe end? How can they believe in free will if the Narrative turns out to be real?

The novel itself only runs about 225 pages, after which Scalzi gives us three codas, all worth reading. The first one delves further into a question first broached in the novel proper: Does the writer have a responsibility to treat his characters more seriously? Ignoring the novel’s conceit that characters put on paper or screen become real, there’s a legitimate argument here about using death or injury as a cheap plot trick. I’ve read and still do read many classic novels, and few use a character’s death as a mere convenience to move the story along; the main exceptions revolve around wills and inheritances. Characters’ deaths may be exploited for the responses of others, but they don’t usually come cheap. (Mr. Krook notwithstanding, and besides, that’s the best example of a character killed for humor’s sake in literary history.)

I enjoyed Redshirts as a brilliant satire that turns into a compelling adventure story with surprising dashes of heart, but there’s also an exhortation here for other purveyors of fiction to just write better. I can see why it earned the Hugo Award and why FX is trying to turn it into a limited-run series. It’s an outstanding mix of humor and action layered on a thought-provoking concept. Even if you’re not a Trekkie – I’m far from one myself – it’s a must-read.

Next up: I’m about halfway through Paolo Giordano’s Premio Strega-winning debut novel The Solitude of Prime Numbers.

Comments

  1. John Skrynecki

    Thanks for sharing! Sounds interesting!

  2. The main novel certainly hits on the Galaxy Quest scale of things, but I really loved the philosophical parts dealing with an artist’s responsibility to his creation. I think it certainly applies when an author falls in love with writing sequel after sequel long after a series has started to fall off in quality.

  3. I really liked how the codas had heart. It’d be easy to make it mroe or less of a lark, a puff pastry of a book with some metaphysical filling, but Scalzi really hits hard when it comes to the landing. It’s a very neat trick.