The Pursuit of Love.

Nancy Mitford’s The Pursuit of Love appeared on the Guardian‘s 2003 list of the hundred greatest novels of all time (they’ve since produced other lists, but that’s the one I’ve been working through), a very British comedy of manners that focuses more on drawing humor from situations than witty dialogue or more overt humor. The first book in a trilogy of stories starring Fanny as narrator, telling the readers the romantic escapades of her cousins, this one focusing on Linda, her closest friend and a woman driven to love for the wrong reasons until she eventually has one affair that looks like the real thing.

Fanny starts the novel with a lengthy prologue of sorts that sets up the strange family dynamic; she’s growing up with her Aunt Emily and spends much of her time at the home of her cousins and her peculiar Aunt Sadie and gruff Uncle Matthew, as her mother has a habit of leaving her husbands or beaux the moment things become a bit too serious, earning herself the family nickname “the Bolter” as a result. Fanny is more than happy to live with her cousins, however, as she ends up a boisterous household with close friends who join her in various silly adventures and form a secret club they nickname “the Hons” (which appears to be a play on the British way of referring to certain sons or daughters of lesser nobles, the Honourable, abbreviated “Hon.” in writing). Matthew plays the misanthrope but is rather a soft touch where his daughters and nieces are concerned, although he opposes giving the girls much of any education and thus leaves them naïve and unprepared for the larger world.

Linda is the focus of The Pursuit of Love, and pursue she does, grabbing the first suitor who gives her a second glance after her older sister, Louisa, finds a husband, as does Aunt Emily, who marries late (to the ridiculous health-obsessed, fad-chasing Davey, who later finds work as a staff writer for GOOP) and leaves Linda the oldest girl in the group without a mate. She marries poorly, however, as her husband Tony is a financier with little personality and who views a wife as a tool for career advancement rather than as a life partner. After bearing Tony a daughter, much to his parents’ disappointment, Linda, who has no interest in being a mother anyway, is told never to have another child or she may die giving birth, which further loosens her ties to Tony. She eventually absconds with the communist Christian (irony alert), joining him as an activist during the Spanish Civil War, where he largely ignores her for his political work and eventually has a fling with her friend Lavender Davis, which leads her by chance and misadventure to meeting the son of a French duke, Fabrice, who woos her with a charming self-confidence and rather a lot of money, producing what appears to be the one true love of Linda’s life.

There’s a tragicomic aspect to Linda’s entire story here, as she’s chasing something that might not even exist and makes a series of bad choices along the way, while also trying to lord her own romances over others who either don’t have partners or who’ve made more sensible if less exciting matches (of course, whether Christian is “exciting” depends on your point of view). She has a child’s view of love and marriage, and in some passages appears to treat it as some sort of competition with her siblings and cousins; by the time she connects with Fabrice, the Bolter has returned to Matthew’s castle and tries to make Linda her compatriot in serial romances, much to Linda’s great horror.

The Pursuit of Love is wry and sardonic throughout, but it’s not very funny, other than perhaps Mitford poking fun at the hypochondriac Davey, who is constantly changing what he can or can’t eat, often in absurd fashion (for example, making a weird distinction between “red” and “white” foods, but moving foods around to suit what he wants to eat, too). There’s a long tradition in British literature of satires of middle to upper class lives that combine parody with more traditional humor, but Mitford here sticks more to the former, apparently drawing on her own upbringing for some of her source material. The result is a fine novel with a compelling throughline around Linda’s lovelife, but one so light on humor I’d recommend a dozen or more similar books before getting to this one.

Next up: Arundhati Roy’s Man Booker Prize-winning debut novel The God of Small Things.

Stick to baseball, 9/22/18.

For ESPN+ subscribers, my annual list of players I was wrong about went up on Thursday, including Matt Chapman and Harrison Bader. I also held a Klawchat this week.

Over at Ars Technica, I reviewed the new digital adaptation of the complex board game Scythe, available now on Steam. I don’t love the underlying game of Scythe but the implementation here is spectacular.

Here on the dish, I’ve set up a new index page for all my board game reviews in alphabetical order; there are 160 there now and I’ll continue to update it as I post new reviews here or on other sites. I reviewed two more games here this week: Mesozooic and Founders of Gloomhaven.

I sent out a new issue of my free email newsletter earlier this week; it’s irregular in timing and content, but hey, it’s free.

And now, the links. I do want to warn anyone who might be triggered by such stories that there are quite a few links here relating to sexual assault.

Mesozooic.

Mesozooic seems to be flying a bit under the radar among new releases in 2018, coming in a small box from a new designer from a publisher (Z-Man, now part of Asmodee) that has many larger and higher-profile releases in the second half of 2018 … but it’s actually kind of great, a really fun, quick family-level game that has a strong mix of skill and luck, plus a timed aspect that generally leaves people laughing by the time each round is over. It’s available to preorder right now with a scheduled release date of September 30th, although it was on sale at Gen Con last month.

Players in Mesozooic try to build the most valuable dinosaur ‘zoos’ of cards that they can from hands of 11 cards that they’ll lay out randomly in a 4×3 grid and try to rearrange to maximize their point totals in the 45 seconds while the game’s little hourglass drains. Each round combines the 11-card deck from each player – they’re functionally identical but differ in artwork – with the 12 neutral cards used in every round; the complete deck is shuffled and each player is dealt 11 cards, with the remaining cards left out for the round. The game incorporates a common card drafting mechanic (think 7 Wonders), where each player chooses two cards from his/her hand and then passes the remainder to the left or right, until eventually each player is passed one final card that they keep to bring their hands back up to eleven.

At this point, each player then shuffles his/her hand and lays the cards out in a 4×3 grid, leaving the bottom right space blank. The players then have 45 seconds, measured by a little timer, to rearrange their zoos to try to align cards to maximize their points. If you remember those annoying little puzzles you had as a kid where there were tiles numbered 1 through 15 in a 4×4 grid, and you had to try to get them in order by shifting tiles around into the one empty space, then you understand the core mechanic in Mesozooic. (There are certain game states that you can’t achieve even if you had no time limit; in the classic 4×4 puzzle, for example, if the 1-13 tiles are in order, but the final two tiles are reversed so the final row reads 13-15-14, the puzzle can’t be solved.) The official rules say you can only use one hand to manipulate the cards, but we’ve dispensed with that rule as superfluous and frustrating – plus, when we’ve played with younger players, it puts them at a needless disadvantage. When the timer runs out, you take your unique Director card, which has a small truck icon on it, and put it in the empty slot in your zoo, wherever that ended up.

The basic game’s scoring is fairly simple, with four ways to earn points. If you can create enclosures across two adjacent cards – some are left-right, some are top-bottom – you score six points for each completed one. If you connect roads on adjacent cards, you earn four points per connection (not per card – that was a bit unclear in the rules). Every card with a truck on it that is adjacent to a giant blue dinosaur attraction earns you two points, and every topiary card (a large shrubbery trimmed into a dinosaur shape) is worth one point. The enclosures are generally the best path to victory, but every player is trying to grab those in the card draft, so you’ll end up having to balance out the cards you select with other ways to score. The draft is largely where the round’s winner is determined; the arrangement phase is the fun part, although obviously you can screw yourself over if you don’t get the cards in order before the time runs out. You play three rounds like this, and add up each player’s two highest scores to determine the winner.

Mesozooic cards

The core game also comes with a set of ‘advanced’ cards that offer different ways to score points that blunt the power of the enclosures to dominate scoring. With the advanced cards, you ditch the neutral cards, and then shuffle in a number of advanced cards (random or selected) based on the number of players. The advanced cards include ‘double enclosures,’ cards with enclosure halves in both directions, allowing you to potentially score 12 points off 3 cards (the double plus adjacent cards in both horizontal and vertical directions). T-Rex cards score 5 points if you get one into the two central spaces in your zoo. Gift Shop cards score four points if you get one into any of the four corners. Gate cards score 3 points if you get a top gate card on the top row or a bottom gate card on the bottom row. And then there are the VR Simulator cards, which can copy the feature of any adjacent card of your choice and score for that – a clever twist but also a harder one to manage when you’re moving fast to rearrange your zoo. Z-Man has already announced another expansion with three new card types, a rules twist that allows you to flip certain cards to change how they score, and variant rules that let you play with up to 12 players at once (I have no idea how this will work, to be honest).

Mesozooic plays two to six players; we’ve played with two to four and it works well with any number, with the obvious changes in the card-drafting phase that will be familiar to anyone who’s played a game that uses that mechanic (mostly that you know you’re more or less likely to see a card again in the phase). It’s fine for ages eight and up, and I see no reason players as young as six couldn’t play along if you granted them a little more time in the arranging phase. I bought this on a whim at Gen Con, since it was only $20 and the box was so small (space in my suitcase was at a premium by this point), but it’s hit our table many times already and I’ve brought it to many friends’ houses where there are kids, since the rules are quick to learn and the bright, goofy artwork is an instant hit with younger players. The luck factor is probably too high for hardcore gamers but I think it’s perfect for family game night.

Klawchat 9/20/18.

My annual look at players I was wrong about is now up for ESPN+ subscribers. (Please read the intro to that column before asking about it here.) I also reviewed the digital version of Scythe, available on Steam, for Ars Technica.

Keith Law: I can feel no sense of measure. Klawchat.

Nick: Are you at all worried about Machado’s career splits at Camden Yards and away? He’s been league-average outside of Baltimore.
Keith Law: No. Camden Yards is not a hitter’s park despite its reputation as such.

Nick: If you’re the Rangers, do you look to trade Profar or is he a guy that could be a part of the next good Rangers team?
Keith Law: I’d hate to give up on a guy who was my #1 overall prospect before the shoulder injury cost him two years, and who now seems to be getting back on track to at least above-average regular status (and I’m stubborn, I still expect more).

squeeze bunt: A lot of writers are saying Preller is going to do something big to acquire a starting pitcher. What kind of move can you see this taking shape as? Thor or something similar?
Keith Law: I don’t see why he’d do that with all the pitching coming – and some of it quite close to ready.

Chris: As Edwin Diaz continues to accumulate saves, the Mariners message boards are actively rooting for teams to score runs when the Mariners are ahead to bring the margin within three. I get not having anything else to look forward to as they’re not going to make the playoffs, but is there any better example of saves being so arbitrary and non-substantive and of a stat where game strategy might change just to fit a specific situation that may or may not occur? There’s even advocating for him to start the 7th to get a 3 inning save up 10-0.
Keith Law: Fuck the save stat.

Nick: Does Puig still have a star ceiling or is he settled in as a regular that fluctuates between average and above?
Keith Law: He has the tools to be a star but I don’t think it’s reasonable to speak of ceiling for a player whose listed age is 27 (he’ll play all of next year at 28) and hasn’t had a star-level performance in any of the last five seasons.

Dan the Mets Fan: I’m calling it now: Jeff McNeil headlining “Players I Was Wrong About” next year.
Keith Law: If McNeil posts a .360 BABIP in a full season next year, sure. At least you seem like you read the intro, though.

Dan the Mets Fan: Who would you pursue at C if you had no real solution there… Ramos or Grandal?
Keith Law: I’d prefer Ramos.

Kevin : Oriole OF Diaz- does he start next year as your opening day outfielder or does he stay on the farm and
Keith Law: If they want to play service time games, then he starts on the farm, but I’d just give him a regular job next year (and not re-sign Jones) and let him develop.

David: We’re just going to keep doing this stupid Tebow thing, aren’t we?
Keith Law: Yep, and we’re going to make it some weird referendum on America or Christianity or the flag, too.

John: Does major league baseball do anything about the Major disparity among payrolls. I love baseball but it just doesn’t seem fair. Are you amazed at the A’s and Rays have done so well ? It’s also about how much you spend on your scouting and not just payroll
Keith Law: “Fair” is an arbitrary concept, and probably not a great argument for trying to equalize payrolls – which, by the way, won’t do anything but shift money from players to the billionaire owners.

Washington nationals fan: If you were the GM of the Nats does Dave Martinez return as your manager for 2019 ?
Keith Law: Yes. I don’t think he’s any of the problem this year. That’s not saying I think he’s great, or clearly the long-term answer, but evaluating him on this year’s won/lost record would probably not yield meaningful information.

Stanley: Do you agree that the powers that be in D.C. should be pushing Keith Ellison for information about the accusations against him just as much as they are pushing Kavanaugh? The allegations against Ellison are very recent and specific, with photographs and police reports. The fact that someone so high in his party seems to be getting an Osuna-like free pass just proves the hypocrisy that is so prevalent among our national leaders.
Keith Law: I do. I’ve been surprised he’s skated on the accusations – and Democrats who were furious he didn’t get the DNC chair have to be relieved at this point.

Archie: This season will have the most games ever where a team used at least 7 pitchers. Do you see this as a good thing for the game?
Keith Law: I don’t, but I’m loath to make too many changes that might force some pitchers to work more than is safe for their arms. Reducing mid-inning pitching changes – that is, forcing managers to make more changes between innings – would help pace of play, although it probably would increase run-scoring.

BE: Are you able to turn your guitar volume to 11?
Keith Law: Of course. I bought a special amplifier for that very reason.

Meeee: I know you’d probably think it would be too self-congratulatory, but would you ever write a “Guys I got RIGHT (that nobody else did)” column? I’d find it interesting.
Keith Law: I wouldn’t for that reason. Readers are generally quite kind about pointing those out anyway.
Keith Law: Oh, also, how about that Jack Flaherty fella?

Rhys: Daz Cameron spanned 3 levels this year at age 21 – was this surprising to you? He seemed to struggle in AAA (although in only 57 ABs). Do you see him as anything more than a marginal MLB regular someday?
Keith Law: 57 AB is barely worth acknowledging, and I think he’s an above-average regular. I’m totally flummoxed at why you think he’s just a marginal regular.

Dr. Bob: The Cardinals’ Tyler O’Neil was considered the better OF prospect but Harrison Bader was more major league ready so he got the first call-up this year. Now he’s become the everyday center fielder. Safe to say no one else saw this coming either. Great defense and he is lightning quick. We’ll see what kind of hitter he becomes.
Keith Law: Did I rank O’Neill higher? I’ve always been skeptical of his swing and miss, his pull-heavy approach, and his lack of defensive value. Bader, of course, has gotten way better since they drafted him – I find the improvement in his speed, which is extremely rare especially among college draftees, totally fascinating.

The Ghost of Bobby Thigpen: It’s looking more and more like the Mets poor record won’t cost deGrom the Cy Young…but isn’t it marginally disappointing that he probably could have won the MVP if the Mets didn’t suck?
Keith Law: There’s such a strong bias in MVP voting against pitchers I don’t think he would have won it. I think it goes to Yelich or Baez at this point.

Joe: Keith, did you ever write up the Cutch trade? What kind of players are Avelino and DePaula?
Keith Law: I didn’t, and you can infer my answer from that.

Robert: Impressions on Jake Bauers . Does he have a starting position in 2019 ?
Keith Law: Still think he has a chance to be a regular, but the lack of power – and he’s even said the Rays’ attempts to improve his launch angle screwed him up as a hitter – is a major limiting factor given his lack of defensive value. Might be a bench guy or tweener for them in 2019.

Nick: Can one of the Phillies low-minors MIF take off next year (Gamboa, Guzman, Brito)?
Keith Law: I think Luis Garcia (the SS, not the P) is going to blow right past those guys. Not a big Gamboa believer; Brito has ability but he’s not strong enough to convert that to production yet.

Patrick: I want to ask about Ryan OHearn. 1.2 war in 38 games. SSS range so what’s real and what’s a mirage about him so far?
Keith Law: It’s not real pretty but he makes very hard contact. The major-league baseball is helping him – the guy never slugged .500 anywhere in full-season ball, and now he’s over .600 in the majors? – but I think he could be a second-division regular with some patience and power despite low batting averages.

Chris: Read today: “I just seem to see modern day players age way quicker than the less-muscular, less Strength and Conditioning coached, no Staff Nutritionist players of days gone by.”

This immediately got support from other commenters, but this struck me as inherently false…it’s purely anecdotal. Am I wrong here?
Keith Law: Yes, anecdotal, and certainly counterintuitive.

Chris: Where do you think Baez lands on the NL MVP list? Like everyone else, I loooove watching him play, but it seems strange to me that he could win with such a pedestrian OBP. Am I nitpicking here, or does this put him in the 2nd tier of NL candidates?
Keith Law: No, he’s clearly in the top group of maybe a half dozen guys, because he plays critical positions and plays them well. I could easily justify putting him ahead of some guys who are a half a win (by WAR) over him because of the value of his positional versatility.

jacos: Do you see Cubs moving Schwarber, Russel and or Almora in off season, especially if they sign Harper?
Keith Law: I have no inside information on this but I get the sense they’re about done with Russell. He’s superfluous anyway.

Zac: Michael Fulmer and Daniel Norris seems to always be battling injuries, who do you feel more confident moving forward?
Keith Law: Fulmer, just because Norris’ velocity hasn’t been there this year. Still holding out hope for both guys; Norris is so athletic and has such great baseball acumen that i feel like he’ll put it together if his body allows it.

Ryan: Is it time for the Cardinals to look to trade Carson Kelly in the offseason? Seems like Knizner is close to passing him on the depth chart, if he hasn’t already, and Kelly seems stuck at AAA with Molina under contract for two more season.
Keith Law: Yes – I think they should have done so already.

Alex: Do you think your phone number or social security number could be in sequential order in the number pi?
Keith Law: Funny question. There are sites that let you search within pi, and the answer is no for mine.

Grant: I see a lot of people predicting Adell could be up by next July. Would that be rushing him in your mind?
Keith Law: Yes but to be fair 1) he’s been so much better this year than I expected, now that he’s made a few small but substantial adjustments and 2) the uberathletes like him tend to move pretty quickly.

JR: Did you consider Nimmo for players you were wrong about? IIRC, the past few years you’ve projected him as a fourth/fifth OF – do you still view him as such, or can he be an everyday guy?
Keith Law: My criticism of him has always been that he doesn’t produce vs LHP, and that is still true. He was a top 100 guy at least once for me.

Drew: The Royals are a ways away from contending. Whit is good and not young…so they should probably trade him. With his cost controlled contract, what’s that worth? Top 100 prospect?
Keith Law: Yes, they should have done so in July. I would think he’d fetch two quality prospects of some sort.

WSox Fan: This rebuild is heading nowhere isn’t it?
Keith Law: That seems rather pessimistic.
Keith Law: Also, I don’t agree.

Baseball loves gross narratives: Lots of Rays catching the A’s for the WC2 spot. I’m trying to tell people to simmer down but they won’t listen. Please talk some sense into them for me, will you?
Keith Law: It’s unlikely, but not entirely impossible.

Guest: What is the most common “missed tool or added skill” when a player over performs their minor league scouting evaluations on the big league level?
Keith Law: Hit tool or fastball command.

Tysen: Do we need to blow up the current MLB/MiLB dynamic? It’s appalling how little those guys make in a season
Keith Law: Too late. The GOP Tax Scam law pretty much ended this discussion. I don’t understand how any minor league player or anyone who is close to one could vote for a Senator or Representative who voted for that bill – voted to take the player’s fundamental rights as a laborer away.

Bobwalktheplank: I what point do the Pirates just say maybe Josh Bell isn’t that good. His hitting numbers might be a tick above average but his defense and baserunning are not good. Is their still upside?
Keith Law: There is still upside – but I think it’s fair to ask why so many Pirates hitters who have raw power haven’t shown it, with Bell at/near the top of that list.

Matt, KY: Consider this Trade: Trout to the Braves for the following: Inciate, Touki, Riley, Wright, and Anderson. Who hangs up first, Angels or Braves?
Keith Law: I saw this, and it was so fucking stupid I ignored it and went on with my life.

Jamal: Do WAR totals change? As in, if I look at a player’s WAR after the 2016 season, would it be different now?
Keith Law: No, not in the way I think you’re asking.

HH: Is Tristan McKenzie still too far away to content for the #5 spot in next year’s rotation? Or do I just think he’s young because he’s SO skinny.
Keith Law: Given his workload this year I’d try not to do that to him next spring.

AC: Luke Voit, a blip, a useful future backup, a starter, something else?
Keith Law: Nice backup.

Michael: White Sox GM Hahn hinted at a big prospect-for-prospect deal this winter. Reds seem set at 3B/SS and ChiSox have lots of OF prospects. Who says no to Senzel for Madrigal and Luis Gonzalez?
Keith Law: Reds are set at SS? I wouldn’t say so.

Tired: Is there such a thing as “catching up on sleep”?
Keith Law: According to Matthew Walker & his book Why We Sleep, no, there isn’t.

Gus Johnson: Aside from Kershaw (who will probably resign with the Dodgers?), Patrick Corbin looks like the only high-impact FA pitcher. Would you give him a Yu Darvish-type contract (6 yr/126M)?
Keith Law: I would. I agree on Kershaw, and that Corbin is the best ‘real’ FA pitcher on the market.

Lilith: Do you think Senzel could play CF? How well?
Keith Law: I’d be very, very surprised.

Andrew: Phillies are carrying 40 on their active roster, which many are calling bad for baseball. I think the concerns about pitching changes and substitutions are overblown – I doubt the casual fan really cares about pitching changes, and it really only irks those who have to cover 162 games. What are your thoughts?
Keith Law: Carrying 40 isn’t the problem. Using 33 guys a game would be a problem.

Kevin: with arm issues always a big deal why do prospects continue to pitch through the end of summer and into the fall? If they are that good shouldn’t April – August be enough?
Keith Law: Most guys who pitch in the fall are doing so because either 1) they missed time earlier in the year due to injury or suspension, or 2) the parent club is trying to make a decision on whether to protect them from rule 5 or trying to stir up trade interest.

Kace: Are guys like Chapman, Merrifield and previously Bautista unicorns or can hard work and a change of approach fix a lot of so-so players?
Keith Law: We hear about the players who do all of this and get results; we don’t hear about the dozens more who try these things and don’t improve. It’s always worth trying, but if you’re a GM or a Director of Player Development, you have to understand many attempts will fail.

Sean: Is it best the Blue Jays just do a full-on rebuild or try to rebuild on the fly? I ask simply because the attendance has taken the largest dive this year from what I’ve read, not sure how much doing a full rebuild would hurt the fanbase.
Keith Law: I thought they should rebuild last winter – trade Donaldson, at least explore the markets for Stroman and Sanchez, etc. They could still do some of that although they may have missed their prime opportunity.

Robbie: The great AL ROY debate: Does Ohtani’s innings pitched and superior bat outweigh andujar’s full season of at bats?
Keith Law: Ohtani has outproduced Andujar and Gleyber. I don’t think this is really a debate.

JR: You’ve regularly been asked about Jeff McNeil over the past few weeks, and have always rightly cautioned this is SSS. Having said that, how does an organization evaluate his time at the big leagues to date? They clearly have an opening at 2B and he’s played well (in a short time frame). Do they pencil him in for the role next season, or do they still look to add a 2B in the offseason?
Keith Law: No harm in letting a player like that – already on the roster, making no money – fill that spot next year when you’re unlikely to contend. If they were a potential playoff team, my answer would differ. At that point you don’t want to bet on a tiny sample or a fluky performance.

Ryan: There have been a bunch of articles recently regarding fixes to the service time manipulation. What would be your fix to teams keeping down clearly ready prospects?
Keith Law: One fix I proposed a few years ago, when Kris Bryant was held back to delay free agency, was to give teams a sort of right of first refusal for players who reached FA with exactly six years of service – that is, a player who made an Opening Day roster and never went back down.

Lee_Keybum: On your next periscope chat, can you do it without a shirt?
Keith Law: I’m sorry, I believe you’re looking for Alex Jones, and he is currently banned from everywhere.

Guest: Does Frankie Montas have the secondary stuff to remain as a starter?
Keith Law: I do not think so.

Phil : I am reading your book and I was wondering about pitch framing as a learned skill. Do some organizations focus on teaching it or do they just try to identify the best and acquire them?
Keith Law: Several do try to teach it.

Alex: RE: Ellison v. Kavanaugh- I agree that Ellison’s actions appear to have been repugnant and should be disqualifying from a career in public life, but as a candidate for public office (Minnesota AG) the voters have an opportunity to make their own decision on his suitability for the position he seeks (and, yes, the DNC should turf him out). DC Republicans are doing everything in their power to confirm Kavanaugh before the midterms, and he isn’t even personally on the ballot anywhere.
Keith Law: Yes, that’s a separate question, and of course I think Kavanaugh should be rejected.

Chris: Thanks for your review of Florida. I had gotten up to Above and Below when I saw in your newsletter you were reading the book. I had to put it down for a while after A and B, but I did not know the last story sees the return of the character from the first.
Keith Law: I was surprised how much the stories affected me when Groff’s voice is somewhat distant from her own characters.

Moe Mentum: Odubel Herrera 2019 : Phillies starter, Phillies bench player, or new team? We’ve seen flashes of talent, but his 2018 performance doesn’t seem commensurate with his salary. And he might not fit the Kapler vision. Should (can?) Klentak do something? Is Roman Quinn being groomed to start in CF next season?
Keith Law: He’s making $5 million next year. If he literally shows up to Citizens Bank Park on time on game days, he’ll be worth more than that. And Quinn has zero history of staying healthy – I wouldn’t bet on him for any regular role.

Nat: Who is the one hitter and one pitcher you are most looking forward to seeing in the AFL?
Keith Law: Luis Robert and Nate Pearson.

Anthony: If Colorado misses the playoffs, should they buy, sell or hold this offseason?
Keith Law: Hold/buy. Unless they make the organizational decision to trade Arenado, which I’m not advocating or opposing here, there’s no point to a rebuild. Either you do it all the way, including him, or you do nothing.

Eric: Do you think the Jays really held Alford down for two weeks at the end of the AAA season for service time reasons? Any thoughts of what he might be for the Jays going forward?
Keith Law: They held Vlad down for service time reasons. Why would we be surprised that they’d do this to another player? Alford has above-average regular upside but 1) his power has never translated into games 2) he gets hurt a lot and 3) he’s failed to perform in two of the last three years. There’s plenty of reason to question his eventual role & upside, even though he has been a top 50 prospect in the past.

Anthony: With the slider instead of the changeup, could Taillon be a 1/2 starter or is he going to have too much trouble with LHH?
Keith Law: It’s rare but not impossible for a pitcher to use a pitch like his slider (which is hard like a cutter) to get opposite-side hitters out. I’m just generally a Taillon fan anyway so I am inclined to think he can do it.

John: If you would the Cardinals how would you approach this off-season? See what Carlos Martinez could fetch and sign a starter? Pursue the big bats? Clear up the 2B/3B logjam and sign a real SS?
Keith Law: I think they have plenty of starters; really I look at their core and see a potential playoff team for 2019, although with Carpenter turning 33 in November they need to plan for a lineup without his production in the near future.

JR: As a Mets fan, I know the smart play is to shop deGrom, Thor and/or Wheeler this offseason, but man, aren’t those the types of starters to build around? Sucks to be a small market team in a big market.
Keith Law: You shop them all and see what you get; I doubt the market will offer huge returns for all three.

Sean: I have heard you say that Vlad Jr could be the next Big Papi in terms of position and ability to consistently hit for average and power. How long of a leash would you give him at 3B if you were the Jays next year?
Keith Law: I’ve seen him twice this year and expect to see him again in the AFL, but at this point, I don’t see any chance that body or lack of range works at third. Just DH him and tell him to go hit .360 with 40 bombs.

Dr. Bob: From an article by Jonah Keri, it appears that the Blue Jays are about to go with a youth movement. Don’t you need a better overall farm system to do that? Or is having a few top prospects enough?
Keith Law: They seem to believe they have a better farm system than they actually do.

Matt: Blake Rutherford seemed to make some progress offensively this season, but finished with an OPS under .800. Do you think he hits for enough power to project as a starting corner OF?
Keith Law: No – there’s no impact there and a corner bat has to have that.

Alex: How would you rate Klentak at this point? Should Phillies fans be optimistic? Seems like he’s been pretty hit/miss on player evaluations.
Keith Law: Think he’s done well everywhere but with first-round picks – although Randolph predates him. They haven’t hit on any of their last three prior to Bohm.

Rising tides: Isn’t service time manipulation really a symptom of MLBPA throwing 1-3yr service time players under the bus creating a huge pay inequality at the MLB level?
Keith Law: The union has long focused on free agency and the trickle-down effect it has on arbitration, but the minimum salary has gone up by nearly 70% in the last few CBAs, so they haven’t ignored 0-3 guys – they just might have undersold them.

Steven: Are we seeing the days of the 4th and 5th starter going by the wayside? Honestly, it seems like a much better strategy to let your 2 or 3 best pitchers go as deep into games as they can, while breaking up the other 2 games among your pen.
Keith Law: Nothing in baseball is permanent, but if you’re asking whether more teams will do bullpen days in 2019-20, I’d say yes, definitely.

Anthony: If you’re Counsell, how do you manage a one game playoff without a true ace? Throw out your best starter and be aggressive about bringing in Hader/Jeffress for possible multiple inning appearances?
Keith Law: Yeah, you plan on using Hader for 9 outs and go from there. Hell, what about starting him, knowing he’s probably out by the 4th? Other than one likely out when he bats, is there a downside I’m not considering?

Jake: Adalberto Mondesi has played very well over the last 50 games, do you see an All-star upside for this guy or will his low OBP always limit what he can be? The tools are there!
Keith Law: Low OBP really limits his ceiling – but Rougned Odor isn’t a dissimilar player and suddenly found religion at the plate this year.

Bench: Angels Luis Rengifo seems to come out of nowhere. Is he in their top 5 next year? Top 20 in MLB as well?
Keith Law: Nice pickup in the Cron deal, but not in their top 5, and I assume top 20 was a typo.

Jake: Thoughts on MJ Melendez, and was he projected to his for this much power?
Keith Law: Still very TBD on the bat. Had power in HS – fairly sure I wrote that about him, and I saw him destroy a ball when I went to his school that March. Would really like to see him catch, as he was very athletic and agile back there but almost too high energy.

Chad: When will you be in Arizona for the Fall League? Who will you be watching? Which new restaurant will you try?
Keith Law: Second week, I watch everybody, and I have a list of new restaurants. I did get to Roland’s over Labor Day weekend and it was excellent.

Jim Nantz: Are their enough pitchers to fill out 2 additional teams, if there’s expansion, without seriously diluting the product?
Keith Law: Yes.

JR: Is there any evidence that all the steps teams are taking to protect pitchers arms is working? Seems like a bunch of pitchers still end up needing TJ surgery, despite all the steps teams take. As awful as this sounds, do you think teams will start to treat pitchers the way NFL does with running backs? Realize most will only have a few good/great years, bring them up to the majors faster and just throw them as much as they can in the 6 years of control they have and hope for the best and then let them go (or trade them in year 4/5 if on a non-contender)?
Keith Law: My understanding is that although we’ve cut excessive workloads, which is probably the reason catastrophic shoulder injuries are way down, pitchers throwing as hard as they can just about all the time is still a big factor in UCL tears, and that hasn’t changed.

Chris: Imagine if the Mets let Dom Smith play 1B all year? Maybe he would have gotten the required ABs for a young player to develop and grow like, say, Amed Rosario! Yeeeeeeeesh. Should Mets just pick one of Smith or Alonso moving fwd?
Keith Law: Yes, they should commit to one and shop the other. If that means giving up on Smith, knowing he could very well go somewhere else and perform, so be it. But this is not how you develop a young player.

Jordan: Where would you rank the Mets farm system going into next season? Mid-tier? Seems like almost all their top-20 guys had terrific seasons.
Keith Law: Above the median. Good chance they’ll be top ten. Most of their big names had great years, they landed a stud in Kelenic, their second-rounder Woods-Richardson looked better in pro ball than in the spring, and they had some pop-up guys like Newton establish themselves as prospects too. I get Mets fans on Twitter telling me how bad they think the farm is, but they’re totally wrong. They’ve drafted well, consistently, and hit on some international guys too.

John: is it just me, or do you think one of the biggest issues facing society today is how little people seem to grasp the concept of nuance? not even related to a single issue. people don’t understand how free speech works, and in the case of kavanaugh, they dont understand this isnt a criminal trial, but a high profile job application. is nuance just too difficult to grasp/teach?
Keith Law: I feel like in any argument there’s a reach for a quick answer – oh, don’t you believe in due process? what about freedom of speech, huh? – that sounds good even if it doesn’t apply to the situation. It’s about winning the debate, or just dunking on someone. I’m sure I fall prey to this too.

Joe: You (and a lot of others) weren’t high on Brandon Lowe going into this year. Has anything changed for him? What kind of future does he have?
Keith Law: I know scouts who NP’d him in 2016. I don’t love the swing – what I’ve seen on TV, which isn’t a great angle – and am curious to see whether he can still hit for power without striking out like crazy.

Ridley Kemp: I get most of my book recommendations from Austin’s robust book store scene (I’m very lucky in that regard), from Warren Ellis, and from, um…you. Where you get your recs from, or what typically makes you decide to select a particular book?
Keith Law: I scan a lot of best-of lists, I get recs all the time from friends and readers, and I like to prowl indie bookstores and see what catches my eye.

Jack: Brayan Rocchio – have you seen him? What are your thoughts
Keith Law: I haven’t yet but all the reports I have are glowing.

Ted: I realize you’re not a big college football fan, but do you have any thoughts on Nick Bofa’s injury?
Keith Law: Yeah, sounds like the damage to his ligma is serious.

Zac: In regards to minor league pay, who owns the minor league teams are most of them owned by the major league owner or are most of them owned by people not related to their parent club
Keith Law: Most are independently owned, and when they sell, their values keep increasing. That wouldn’t happen if these teams were actually losing money as some doofuses tried to tell me on the twitters yesterday.

Mike: Have you been surprised at how quickly Ronald Acuña Jr.’s power has come this year? He’s on a 42 home run pace over 162 games as a 20 year old.
Keith Law: The major league baseball is different than the minor league one – Meredith Wills now has two pieces up on The Athletic, one just went up this week, explaining why. Everyone is hitting for more power in the majors.

Felix: I’ve read your list. My girlfriend and I really enjoy playing Ticket to Ride. What’s your favorite 2 player board game? What should we try next?
Keith Law: Jaipur.

Russell : Do you think Everson Pereira will be ready to start 2019 in Low A ?
Keith Law: Possibly but he barely played this summer due to injuries.

Marco: in your answer about Puig, you referenced his “listed age”. Why the qualifier? Is there evidence he could be older than 27?
Keith Law: Cuban players’ ages are all a little dubious, because (as far as I’ve been told) we have little/no access to records from there. I’ve mentioned that on a few Cuban players before.

Tracy: I’m reading The Castle by Kafka. I’m halfway through but it’s so boring I’m ready to dump it and move on. Can I get your blessing?
Keith Law: Yes. Life is too short to read bad books.

Chris: May we have a short review of Florida…the state?
Keith Law: America’s armpit. No, look at it – it’s rather axillary in shape, right?

Tim: You really don’t think the Mets are at least a *potential* playoff team next year if they can run deGrom-Syndergaard-Wheeler-Matz out there as their front 4?
Keith Law: How many starts you think you’re getting from that quartet?

Chris: Do you think Max Kepler has more to offer or is he what he is at this point?
Keith Law: Still expecting more. Again, maybe I’m just stubborn.

Christopher: With Brandon Morrow out, I keep hearing radio and tv analysts lamenting the lack of “closer” in the Cubs rotation for the playoffs. “Closer” this, and “closer” that. Can’t the Cubs just plug their best-available pitcher in depending on the inning/situation, or am I simplifying this too much? I didn’t realize that “closer” was a separate roster spot or position on the field.
Keith Law: They can and they will, or at least they’ll try to, although I think Maddon’s bullpen management has been questionable.

JT: What’s David Bote’s future? And is it with the Cubs or elsewhere?
Keith Law: If they keep him as a UT he’d be outstanding, but he could probably be a second-division starter at 2b.

MJ: Thoughts on Billy McKinney going forward? He’s been impressive for the Jays since the trade.
Keith Law: Extra OF tops.

Chris Bianco : Why were so many troglodytes upset by Pizzeria Bianco topping your pizza list?
Keith Law: Mostly because they’d never tried it. My favorite troglodyte was the one who asked me, a NY native who regularly writes about going to games in Trenton and Lakewood, if I’d ever BEEN to New Jersey.
Keith Law: I wanted to say “yeah, that’s where we New Yorkers sent our garbage,” but that seemed a little mean.

Steve: Don Welke passed away – you talk to him much?
Keith Law: I didn’t see that till just now, but I did, and I always enjoyed listening to him. He was smart, funny, played the clown a little bit but I always thought he was trying to disarm people. He had something like 50 years in the game, and a wealth of knowledge and memories to share. What a terrible loss for all of us in the sport.
Keith Law: That’s all for this week’s chat – thank you so much for joining me, and for all of your questions, as always. I’ll be back next week to do this again; my next column will be my postseason award picks, and I think it’ll run on Thursday. Thanks again.

Florida.

The National Book Award announced its longlist for its 2018 fiction prize last week, and among the ten titles was Florida, the new short story collection from Lauren Groff. She was previously nominated for the same honor for her 2015 novel Fates and Furies, which earned widespread critical acclaim and was also shortlisted for the National Book Critics Circle Award. Florida is a good bit shorter and showcases Groff’s ability to craft a compelling narrative in just a handful of pages, with the typical inconsistency of most short story collections but some standouts that rank among the best things I’ve read all year.

The stories in Florida are connected only by that state, which is the setting for most of them and the place of origin for central characters in the others, with recurring themes across stories like the pernicious effects of climate change (including the existential fears it causes for various characters), physical or metaphorical sinkholes, or growing income disparity in a state often associated with ostentatious wealth. Groff paints a grim portrait of the state’s present and its future in stories that range from psychological horror to pleas for empathy, turning the so-called “Sunshine State” into a vaguely menacing and often depressing backdrop for stories of lives gone awry.

The best story in the book – and quite possibly the best story of any length I’ll read in 2018 – is “Above and Below,” which tells of an adjunct professor who slides far too easily into homelessness and follows her over several weeks and months of living in her car, in a homeless encampment, in a flophouse hotel, and more, documenting her own feelings through the process of simply trying to stay alive and safe. The story, about 30 pages long, manages to touch on so many aspects of the protagonist’s life, including her broken relationship with her mother and stepfather, as well as the way superficial factors affect our sense of self and how people within our lives can quickly become invisible to us. There’s so much heartbreak in this brief work that I found it easy to understand and empathize with the main character, even though I’ve never experienced any of this; nothing hit me harder than the moment when she thinks she’s been recognized by a former coworker and is mortified by the thought of him seeing her in her current state, only to realize he’s seen right through her and is looking at someone else.

The other true standout in the collection is “Dogs Go Wolf,” which reads like a horror story, with two young girls left alone in an island cabin by their mother who may be off partying (although as with most off-screen details in Florida, Groff leaves much of this ambiguous) while a storm approaches and the girls’ supplies start to dwindle. They’re young enough to be scared of imminent threats but probably should be more scared about who’s going to rescue them, and manage to keep themselves feeling somewhat safe by telling each other stories – a theme, that stories can nourish and comfort us, that recurs throughout the novel in all manner of settings.

One maddening aspect of Florida is Groff’s insistence on leaving characters without names. Once in a while, it can be a clever rhetorical device, something that helps make a story seem more universal, or that can emphasize the dehumanizing experiences a character undergoes, but when every story has the same feature, it begins to feel like affect rather than a purposeful decision on the part of the author. The opening and closing stories appear to include the same central character, a woman who in the first part is trying to avoid making a scene at home after dinner and in the second has her two young sons with her on a quixotic working vacation to research Guy de Maupassant in France, but she’s also one of the least sympathetic figures in the entire collection, someone who hamstrings herself with questionable choices and rash decisions, and even in 70-plus pages featuring her, the reasons for her odd behavior are never made clear.

I haven’t read any other nominees for the National Book Award yet, so I have no idea where Florida might rank, but I do expect to see it come up frequently in best-of-2018 lists given its quality and Groff’s history. It’s certainly miles ahead of the latest Pulitzer Prize for Fiction winner, the forgettable novel Less, with stories here that will stay with me for months, and a hazy, sluggish atmosphere throughout the collection that left me feeling dazed the way a humid summer day in Florida itself would.

Next up: Nancy Mitford’s The Pursuit of Love.

Founders of Gloomhaven.

If you go over to Boardgamegeek.com and browse their enormous database of games (over 100,000 and always growing), you’ll see the #1 game is something called Gloomhaven, a mammoth, $140 game that, in my personal opinion, isn’t actually a board game: It’s a role-playing/miniatures game that comes in a board game sort of box, but isn’t something the average person would consider a regular tabletop board game. It’s expensive, huge (the box weighs 20 pounds), and requires playing over many sessions, while borrowing heavily from the mechanics of RPGs. It may be great, but that’s not a board game to me, or, I think, to most of my readers.

The designer of Gloomhaven, Isaac Childres, has extended the brand by developing a true tabletop game in the same universe as his hit title, one that is also still complex but plays very much like a regular, heavy strategy game, and manages to introduce some clever tweaks that produce a novel playing experience. This new title, Founders of Gloomhaven, somewhat de-emphasizes the Gloomhaven part – the title on the box has Founders in huge letters and puts the “of Gloomhaven” part in a tiny font that’s easy to overlook – but still comes with a million pieces and an elaborate set of rules and mechanics to satisfy the hardcore gamers in your group. The rules are not well written or organized, unfortunately, and my first playthrough was marred by a lack of understanding of the real point of the game, along with questions we had to head online to answer, but at least when I tried the game a second time I knew what my goal was and what basic actions were required to get me there.

Founders of Gloomhaven is a game of hand management and pickup-and-delivery mechanics that also works in tile placement, route-building, worker placement, a technology tree, and some basic economic elements, so … yeah, there’s a lot going on here. Each player controls two or three of the eight basic resources at the start of the game, and players will build resource production tiles of their own while also paying to get ‘access’ to the resources owned by other players so that they can build better buildings that require delivery of those resources. Eventually, larger “prestige buildings” will appear on the board, and players will earn larger point totals by delivering resources to those while also creating new actions for players to use with their workers.

The real core of the game is in how you connect these resource buildings to the upgraded buildings, which produce level 2 and level 3 resources, and to the prestige buildings, using roads, bridges, and gates. There are ornate rules about where you can place buildings – primarily that you can’t just place new tiles next to your own tiles already on the board – and you must use those connector tiles to create uninterrupted paths from the resources’ origins to their destinations. That means you will often want to forego certain actions or income to place more roads and thus create multiple paths to ship your goods around the board, especially if your competitors might have their own resource production buildings they’re trying to connect to the same destinations.

On a turn, you play one of the five action cards from your hand (six in a two-player game, with a card to collect Income added to the hand) to the table, take its main action, and then let other players take a similar but lesser ‘follow’ action. These include Construct, where you build a personal building like a house (freeing up a worker meeple), a bridge or a gate; Recruit, where you pay one or two coins to add an adviser card to your hand, giving you an upgraded version of one of the five basic actions; Upgrade, which lets you build an advanced resource building for either 4 or 6 coins, as long as you can deliver the required goods to it; Trade, which lets you place resource stalls on the board or pay to get access to someone else’s; and Call to Vote, which triggers a vote on the next prestige building to enter play, gives you some income or road tiles or influence tokens while paying more income to all other players. Your income increases as you bring more resources on to the board, so the game has an incentive built into the rules to keep the board growing and the pace moving along, although money is scarce within the game and you’ll make tough choices every round on what to do. (I rarely build houses, even though I’d get more worker meeples from them, because they’re pricey and I don’t think they pay off as well as upgrades do.) You can also use a card from your hand to take a basic action, like taking one coin, placing one road, or moving a worker to an open space.

Each player also plays as a unique race that owns one specific resource and that has a worker placement space on the main board for the player to use once s/he has built at least one house. The choice of race affects what other basic resources you can own at the start of the game, but beyond that doesn’t seem to have much effect on game play.

The points awarded for delivering resources don’t strictly go to the player who delivered each specific resource, which is one of the most important and most confusing aspects of the rules of Founders. If you deliver leather to a prestige building that rewards 4 points for that delivery, for example, but your leather production building took hides from someone else’s trade stall, you would have to give one point to the other player and keep just 3 for yourself. This means there’s a lot of accounting to do each time there’s a resource delivery, and it’s probably the biggest factor in increasing game time, because as the board fills up, placing any upgraded building or prestige building will likely result in a pause to figure out who gets how many points.

The game ends once six prestige buildings are on the board and completed, meaning someone has delivered each resource required by that building. Our first play-through, with two players, took about 2.5 hours, a little above the 120 minute time shown on the box. I also played a solo game that took an hour or so, although I am fairly certain I played a bit loose with some of the rules (mostly because I’d already had two drinks, which is not great for modeling paths in your head, it turns out). The solo mode has you playing against the clock, trying to complete seven prestige buildings in seven rounds, with certain costs increasing on you as the game progresses; either I missed a rule somewhere or there needs to be a better way to obtain income, both currency and influence tokens, to give you a fighting chance here. (I did “win,” technically, but again I think I skimmed some rules here.)

I see two fundamental problems with Founders of Gloomhaven, starting with the rules themselves. They’re not well written or organized, and terms are used to mean slightly different things – “own” in particular has multiple distinct definitions in the game, as does “import” when referring to resources. The BGG forums for the game are filled with rules questions like those, or asking about the multifarious rules on tile placement. The other is that it seems to be too hard to get roads to place on the board – if ever a game needed a card like Catan’s Road Building development card, this is it. You can forego money in the income phase to take and place roads, but that puts you at some disadvantage in the next round, and that is one of just two ways when you can place multiple road tiles at once, the other coming with certain adviser cards you must purchase. The game can’t work without a big network of roads connecting resource stalls and buildings around the board – you actually don’t have enough claim tokens to set up unique resource buildings in each section of the board – so all this shortage does is add some needless length to the game.

One last positive aspect worth mentioning is that there is some collaborative effort to the placement of buildings, especially prestige buildings, because multiple players can benefit from any such placement. That speeds the game up a little it, and also encourages players to work together on building the network around the board (which comes with two sides, one of which is apparently harder than the other). For a game of this depth and potential time requirement, a collaborative aspect is both welcome and necessary.

The game has a list price of $80 but I’ve seen it regularly under $50; amazon has it right now for $45. I imagine it’ll appeal to Gloomhaven players for its theme, but this is much more of a game in the vein of heavy strategy titles like Great Western Trail or Whistle Stop from last year, games that focused on tile placement but also required you to manage multiple other tracks (no pun intended) at the same time that you’re building out the board. It’s solid, and offers some novelty in the semi-collaborative aspect, but I don’t think I’ll pull Founders off the shelves before some other heavy strategy games that play more smoothly or are just more fun.

Unquiet Spirits.

The character of Sherlock Holmes, like all of Arthur Conan Doyle’s writings, is now in the public domain, which has the rather unfortunate effect of letting anybody who wants to write something involving him do so without restriction. If someone wanted to write a story involving Holmes with the supernatural, which would be entirely antithetical to the character and to the author’s beliefs during the period when he was writing Sherlock Holmes stories, they could do so. That’s why I tend to avoid these ‘continuations,’ whether it’s completing an unfinished story or crafting something out of whole cloth – it’s too much to ask most authors to write a compelling story with someone else’s characters while also capturing the prose and dialogue unique to the original author.

Bonnie MacBird is one of many authors who’ve attempted to write something new involving the famous fictional detective, with two novels to date, including 2017’s Unquiet Spirits. She hadn’t published any novels prior to her first Holmes story, with the screenplay to the original Tron film her best-known work, but there’s no evidence here to indicate her inexperience with the form. Her prose is light but mimics the style of Conan Doyle’s late 19th century British vocabulary and syntax, and the story itself moves along quite well until the resolution. The problem here, however, is that she’s managed to turn Holmes dull, and Watson along with him, while also whiffing on the form and structure of the standard Sherlock Holmes mystery – not least by writing a novel of nearly 500 pages, twice as long as the longest of Conan Doyle’s Holmes stories, The Hound of the Baskervilles.

Unquiet Spirits is set mostly in a Scottish distillery and the castle of the family that owns the firm, the Maclarens, some of whom believe their castle is haunted by various specters, giving the title its wordplay and creating too many puns on the word ‘spirit’ within the text. A chance encounter takes Holmes and Watson to the south of France, where the central murder is revealed in gruesome fashion, after which they repair to the glens outside Aberdeen and investigate the crime. Aside from perhaps putting Holmes in more mortal danger than Conan Doyle did in most of his works, save “The Final Problem,” MacBird does a credible job unfurling the mystery at the book’s heart through the eyes of Watson watching Holmes investigate it, using observation, knowledge, and ability to extract truth from unwilling interviewees.

There’s a cadence to Holmes’ dialogue and a bent to his character that MacBird simply fails to capture, however, so in the process of writing this overlong story she manages to denude him of most of why his character remains so beloved. His discoveries and revelations are less wondrous than in the original stories, and his speech less sparkling, so he becomes tedious rather than charming. The mystery itself involves something from Holmes’ past, which is the same mistake many other Holmes adapters have made, including the creators of the BBC series – who seem obsessed with Holmes’ history, to the point that it’s truly taken away from the show more than once in the last two seasons – with MacBird going way too far in creating a failed romance, a lengthy back story involving prep school rivalries, and an emotional side to Holmes that simply did not exist in the originals.

The sheer length of the book makes the inventions and extrapolations all the harder to overlook. Unquiet Spirits needed an editor, badly, to trim much of the fat and perhaps simplify the resolution to the central mystery, which is both convoluted (not necessarily a problem) and far too personal to Holmes (almost always a problem) to be true to the spirit, no pun intended, of the character. Holmes is beloved because of how Conan Doyle wrote him – rational to a fault, observant of everything except how his demeanor and speech affected others, and exhaustingly brilliant. He’s still brilliant in Unquiet Spirits, but the rest of him seems to have been left somewhere in the Scottish highlands.

Next up: I’m nearly through Lauren Groff’s Florida.

The Endless.

The Endless (just $0.99 to rent on amazon or iTunes) is very much my kind of horror film – which is to say that most viewers today would probably not consider it a horror film at all, since it includes precisely zero on-screen violence of any sort, and the horror is entirely of a psychological sort, primarily that the viewer mirrors the protagonists in their incomprehension of what might be wrong. It’s a film of creeping dread until the secret is revealed, after which the dread merely intensifies because it appears that the two heroes might have no way out of the trap, powered by a brilliant, subtle script by Justin Benson (who plays one of the two leads, with co-director Aaron Moorhead) that piles existential angst on top of the physical dilemma the two characters face.

Benson and Moorhead play brothers, conveniently named Justin and Aaron, who live a meager existence on the fringes of society, barely connected to anyone or anything but each other, whose lives are upended when they receive a video cassette from members of the cult from which the two escaped about ten years previously. Aaron, the younger of the two, is more disturbed by the video, which implies that the cult’s members expect to soon undergo “The Ascension,” which Justin interprets as a coming mass suicide, and wants to revisit the cult, citing the brothers’ pointless lives of empty work for a cleaning service and lack of any meaningful links to other people. Justin agrees to take Aaron there for a single day, which turns into a second day, by which point Justin in particular realizes something’s amiss at the cult’s campsite while Aaron seems to relish the presence of a community where he feels like he belongs. Justin encounters other people who live in the same woods as the cult but aren’t members, which shows him what exactly is wrong and why escape might never be possible.

The psychological horror story on the surface of The Endless is straightforward – the brothers may be trapped on the campgrounds with no route for escape, and it’s never clear if the cult members are trying to help or hinder them. There are totems marking the boundary of the property from which members can’t leave, and as the brothers explore the area they run into other people also trapped by the unknown force who urge them to flee before they’re imprisoned by it too. The cult itself is partly a red herring – the horror isn’t the cult members themselves, but is related to whatever they might be following; they’re just at peace with the situation while the other denizens of the woods are increasingly desperate to escape it.

The Endless is also a film about the bonds of family, and how losing can leave a person unmoored and grasping for some sort of connection. Aaron is especially lost and miserable before the brothers return to the campsite, and despite having only scattered memories of his life before they escaped, he slides back into a comfortable skin among the other members, serving as the (obvious) foil to Justin’s skepticism about the cult’s intentions towards him and his brother and their plans in general for some kind of mass event. The split between the brothers over the cult – including whether to stay longer than they’d planned – is predictable, but the script resolves this, at least partially, in an unexpected way that highlights the strength of familial bonds without ignoring the baggage that comes with them.

Aside from the two leads, the other standout performance in The Endless comes from Callie Hernandez as Anna, a sort of den mother within the cult, a character with a wide range of requirements for the actor depending on which brother is with her on screen. She’s the most interesting of the cult members, several of whom are depicted as if half in shadow to disguise their possible motivations or simply to amplify the uncertainty facing the main characters. (If her face is familiar, you may have seen Hernandez in La La Land as one of Emma Stone’s character’s friends in the “Someone in the Crowd” number.)

The Endless is apparently inspired by the works of H.P. Lovecraft, particularly his Cthulu writings, but I’ve never read any of his stories and really just know them through the significant number of tabletop games inspired by that universe; Lovecraft fans may find even more here to chew on than I did. Even without that background, however, I found The Endless totally compelling from start to finish, with tension that crescendoed in the second half, and a resolution that gives you just enough information to wrap the film without attempting to answer every question you might have had about what happened.

Stick to baseball, 9/15/18.

My one ESPN+/Insider piece this week named my Prospect of the Year for 2018, with a number of other players who were worthy of the title but couldn’t unseat the incumbent. I answered questions on that and other topics in a Klawchat on Thursday.

Over at Paste, I reviewed the new game Disney’s Villainous, a card game that resembles deckbuilders (like Dominion) in mechanics, but gives you your entire deck at the start of the game. Each player plays as a specific villain, with a unique deck and victory conditions, so you learn each deck’s intricacies as you play.

And now, the links…

Lost Cities Rivals.

Lost Cities is one of the original, classic “couples” games, a strictly two-player game that’s quick to learn, has enough luck involved to allow someone who hasn’t played many games to compete fairly with an experienced gamer, and that has plenty of interaction to keep the two players engaged. It’s from Reiner Knizia, whose games are all built on a math foundation but keep that stuff under the hood. It has since fallen behind several other two-player games (notably Jaipur) in my own rankings & my house, but I’ll always have a soft spot for it because it was one of the first two-player games I ever tried and liked.

Kosmos has now released a new version of the game, Lost Cities: Rivals, that allows up to four to play at once, simplifies the scoring, and mitigates the luck factor at least a little bit so that players can strategize a little more over the deck. It still works with two players, but the design here, giving players money to bid on cards, is clearly aimed at getting the whole family to the table at once. It’s a nice filler game, nothing too novel, but again very easy for anyone to pick up and certainly appropriate for younger players (the box says ages 10+, but I’d say this is fine for kids as young as 8), and priced appropriately at $14.95 list.

The basic premise of Lost Cities: Rivals is the same as the original – players try to build ‘expeditions’ of cards in five colors by acquiring cards numbered 2 through 10 and playing them in ascending order. That is, once you’ve played a red 4 card, you can’t play the red 2 or 3 any more. The Rivals deck has two copies of each card numbered 2 through 5, and just one copy of each card numbered 6 through 10. On a turn, a player may uncover the next card in the deck and place it on the table for all players to see, or may bid on all face-up cards on the table, starting an auction that proceeds around the table until all players pass.

The scoring in Rivals is much simpler than in the base game. The original had you start with -20 points in any expedition you started, so you’d have to make up the deficit by playing enough cards to that expedition, with each card worth the points of its numerical value. That’s all gone in Lost Cities: Rivals, as you start with zero points in each expedition, score one point for each card you play to any expedition, and get a straight eight-point bonus for any expedition where you play at least four numbered cards.

Rivals also carries forward the ‘wager’ cards for each expedition; you can play one, two, or three such cards to any expedition before you play any numbered cards to it, and those increase your bonuses for each card to 2, 3, or 4 points. (The eight-point bonus for playing four cards is unaffected.) Each player begins the game with two random wager cards, while the remaining ten are shuffled into the main deck.

Players begin the game with equal stashes of gold coins – there are 36 in total, and you distribute them evenly among all players – to use to bid on cards on display. The deck is split into four piles, and when each of the first three piles is exhausted, the ‘bank’ of coins paid to buy cards is split evenly again among all players, with any remainder left in the bank. The player who wins the auction takes all cards but may discard one from the game entirely, and may not take any other cards s/he can’t legally play to his/her own tableau. Thus you may still want to bid on cards even if you can’t play some of them – there is value in discarding a card that’s valuable to an opponent, and there’s no penalty involved in winning cards you can’t play because you just leave them on the table.

The game moves very quickly since turns are short and decisions aren’t really that complex – it gets tricker towards the end when you’re hoping for certain cards and might preserve your coins to try to nab something important – with a full game taking under 45 minutes in our plays. It’s also very compact, like the original, something you could easily take with you on the road in its box or just by bringing the deck and throwing the coins in a small bag. I don’t think this will be in regular rotation here, though; it’s certainly light and simple, but I think we want a little more fun or strategy from games we’ll play often. This felt a bit too familiar, and other than the few times we were all seriously bidding on a set of cards, there wasn’t enough to get us laughing or taunting each other to make me want to pull the game out again.