The Edge of Sadness.

Edwin O’Connor’s The Edge of Sadness, winner of the Pulitzer Prize for Fiction in 1961, is a pensive, thoughtful character study, centered on a Catholic priest named Hugh Kennedy who, while recovered from a battle with alcoholism, still has a shade of emptiness in his professional and spiritual life, brought into focus by his reconnection with a family he has known since childhood, the Carmodys.

Charlie Carmody, the family patriarch, invites Father Kennedy to his 81st birthday party, making the priest a witness to his continued psychological tormenting of his children while also bringing him back into contact with Charlie’s son John, a priest in Kennedy’s old parish; and daughter Helen. O’Connor manages to flesh out those two characters – Charlie is basically a one-note curmudgeon, but responsible for a fair bit of black comedy – while using all of his secondary characters to help unfold Kennedy’s story and lead him to realize why he isn’t fulfilled in his current life.

It’s not an overtly theological or religious novel, although of necessity we get some internal monologues from Father Kennedy, including one on the difference between rote and thoughtful prayer:

The mechanical act of falling upon one’s knees and saying The Lord’s Prayer every day is one thing and a simple thing, but to say even the first half-dozen words of that prayer with the attention they deserve is quite another and not at all so simple. I think every prayer well said is a shot through a barricade…

Father Kennedy also breaks with the conventional fictional portrayals of priests as angry drunks, molesters, or insipid ciphers. He’s well-developed and reflective, with a sharp, almost sarcastic sense of humor:

“I mean, if you cut your hand off, it hurts; it doesn’t hurt any less simply because a thousand other people may have cut their hands off before you.”
“No, but if you remember all those other hands you may be prevented from hiring a hall and giving a short talk on ‘How I Cut My Hand Off.'”

Where the novel might fail to appeal is its almost complete lack of plot. There’s a long flashback to Father Kennedy’s battle with the bottle, including his time at a rehab facility in the Southwest (where he runs into one of those aforementioned stereotyped priests, perhaps O’Connor’s way of parodying other portrayals), and one major event at the end of the book (and if you don’t see it coming, you’re not paying attention), but the novel is introspective and dwells on its main character and narrator. I found him interesting because he was written realistically and because I found his soliloquies worth reading, but it can be slow and O’Connor’s writing did occasionally drift into wordiness.

Next up: A little light nonfiction – Kingsley Amis’s Everyday Drinking.

Monday TV.

I’ll be on ESPNEWS today at 3:10 pm EDT. And yes, there will be a DC food post sometime soon.

Saturday links.

My take on the NCAA’s latest anti-player/anti-agent move was posted yesterday morning. My on The Herd yesterday is also up. The transcript from Thursday’s chat is up, even though we suffered a bit of chattus interruptus, and once again the new chat software ate a question and double-posted some of my answers. Incidentally, when I highlighted Latos as “legit” among the sea of Padre suspects who’ve debuted this year, I didn’t mean to dismiss Kyle Blanks by omission.

And my blog entry on Ross Detwiler, Ian Desmond, and Chad Billingsley went up earlier today.

Carcassonne.

Klawchat at 1 pm EDT today. Tentatively scheduled to be on the FAN 590 in Toronto at 6:05 pm.

I’ve been promising this writeup for months but there always seems to be a book or a trip in the way, which is a shame, since Carcassonne is definitely one of my favorite boardgames now and clearly top-ten material.

Carcassonne’s concept is very simple, generally a hallmark of good boardgames. All players build the board as you go, using a collection of square tiles that depict various pieces of roads, cities, and pastures. You keep no hand tiles, drawing one piece per turn and placing it immediately next to one or more pieces already on the table. You must make sure that the edges match – if a tile has a city on one edge, that edge can’t be placed next to a road or a pasture – which limits your options. Along the way, you place your followers, known as “meeples” to hardcore Carcassonne players, on cities, roads, or farms that you build to try to earn points, with bonus points awarded for completing cities, using city tiles with pennants, and for certain tiles available in the many expansions to the core game.

It’s an easy game to pick up but the changing board and the fact that your opponents are simultaneously building, often nearby, make gameplay different every time. You can play a solitary game, especially if you’re just playing one other person, but you can also play in a way that tries to steal points from your opponents by merging one of your cities with one of theirs, since the points for a completed (“closed”) city go to the player with the most meeples occupying tiles in that city.

The trickiest part of the game is the use of farms, which can be more valuable than cities if played properly. When you play a meeple on a city or road, you get the meeple back to redeploy once that city is closed or that road is completed. When you play a meeple on a farm, however, he’s there for the rest of the game. When the game ends, a player gets points for each closed city that his farm abuts, but a player often doesn’t have much control over how his farm grows, and a player can end up with nothing for one of his meeples if farms merge as the board develops and he’s outnumber on that farm when the game ends. As a result, when and where to place meeples is the main strategic decision for Carcassonne players, since you have no control over what tiles you draw but have complete control over meeple placement.

We’ve played with two to four players; four players can take a while, but two player games run under a half hour for us, especially since my wife and I tend to play apart from each other on the board. I’ve played online a few times, including two games against players who spent all of their time trying to glom on to my cities (by creating a new nearby city and attempting to merge the two), and not only was the strategy annoying, it didn’t seem to work – you can keep the game close that way, but you can’t get ahead without building some cities and farms of your own, so I never pursue this strategy myself.

We’ve used two Carcassonne expansions. The game currently comes with the first River expansion, twelve tiles that you use to start the game; it provides some structure and helps break up farms, but it doesn’t substantially change gameplay. The second, Traders and Builders, adds a number of new tiles, as well as two new pieces: the Builder, which allows a player to draw an extra tile when adding to the city/road the builder occupies; and the Pig, which increases the final value of the farm on which he’s placed. Both the Builder piece and the new tile configurations added quite a bit to the game, changing strategies but also providing more flexibility and, depending on how you use the Builder, allowing you to avoid wasted turns.

I’ll do one more game post in the next few weeks, updating the top ten and reposting the comments lost from the original thread last fall.

The Risk Pool.

My column on the 18U Team USA trials went up the other day. You can hear my hit from Mike & Mike in the Morning today and from AllNight last night. Both were recorded on the same phone but I sound quite different in each hit. Go figure.

Richard Russo was already one of my favorite novelists after I’d read just two of his books, Empire Falls and Nobody’s Fool*, but The Risk Pool cemented my affinity for his writing. I’m not sure if there’s a contemporary American novelist out there who can match Russo for both creating flawed characters and showing a clear affection for them despite their flaws, written in clear, modern prose with plenty of humor.

*Apropos of nothing, I read Nobody’s Fool right before reading William Kennedy’s Legs, then read this book right after reading Kennedy’s Ironweed, with all four novels set in upstate New York. This wasn’t a plan to read novels in geographical order – it just sort of happened.

The Risk Pool is the story of the relationship between Ned Hall and his parents, the shiftless, irresponsible Sam Hall and the wife, Jenny, he abandoned – mostly – when Ned was born and Jenny’s father died. Ned spends his childhood shuffled from Jenny to Sam and back to Jenny again, through Jenny’s mental collapse (caused in no small way by Sam) and Sam’s movement in and out of jail, sobriety, and the town (Mohawk) where Ned grows up.

Although the story is told by Ned and populated by Russo’s regular crew of local wackos, the star of the show is Sam. The elder Hall comes back from World War II a changed man, living entirely in the present, abandoning his responsibilities toward his strait-laced wife and newborn son without actually skipping town or exiting their lives entirely. Russo could easily have made Sam a villain, or just written about him with derision or obvious distaste, but Russo always embraces his flawed characters, and you can see that he enjoyed crafting Sam and putting him into odd situations to see what he’d do.

Ned finds himself torn physically and emotionally between his two parents, feeling more affection toward his father than he does toward his fragile, smothering mother, while trying not to become too much like either parent. His success or failure in this endeavor isn’t revealed until the final few pages of the book, but that question – how will Ned turn out – has a strong narrative pull in a book that doesn’t offer many unresolved questions to drag you forward. The story is driven by the characters, and because the characters are interesting, that’s just about enough.

The two Russo novels I read both had plenty of humorous moments, but The Risk Pool was definitely the funniest, both in situational comedy but also in Russo’s prose. There’s an extended riff when Ned ends up with the prim wife and timid daughter of one of Mohawk’s wealthiest families where Russo’s prose style emulates Wodehouse’s for a half-dozen pages, mostly as Ned mentally mocks the older woman’s bizarre mannerisms:

She discovered the lights at the same instant the strangling Lincoln gave a violent lurch forward, coughed once, and died.
“Oh dear,” said Mrs. Ward, as if she could imagine no way out of this unforeseen circumstance and suspected that they would now have to purchase a new car.

If The Risk Pool has a flaw, it’s Russo’s excessive use of disposable characters. In his later books, Russo uses slightly fewer side characters and integrates them more fully into the main plot, whereas The Risk Pool has more characters that Russo shunts aside when he’s done with them. I also found the relationship between Sam Hall and his on/off girlfriend Eileen – and Eileen’s son, Drew – a little unclear in the end, particularly where Sam and Eileen had stood before Sam married Jenny and went off to war. Whether this was a deliberate omission on Russo’s part or a minor plot hole he didn’t close isn’t clear (and I can’t say more without spoiling one of the book’s few mysteries).

Next up: Edwin O’Connor’s Pulitzer Prize-winning The Edge of Sadness. Also, for those of you who were interested in a “book club” of sorts, how about Don Robertson’s The Greatest Thing Since Sliced Bread? (Granted, I might have made that subtitle up.) It’s coming up in my queue, and it’s on the short side so it should be accessible to everyone. If I have a handful of takers, I’ll fix a discussion date about two weeks ahead of us.

Monday TV, article, and two links.

I’ll be on ESPNEWS today at 2:40 pm EDT, talking Tigers/Twins, a few playoff-bound teams, and maybe Milton Bradley.

New column on the Team USA 18U trials last week, and a quick comment in Rumor Central on Buster Posey’s outlook for 2010.

I have never been a big cola drinker, and only seldom drink soda of any sort (although I do love Thomas Kemper’s vanilla cream soda), but I hate the idea of a government tax on soft drinks or any other foods that the Food Police deem bad for me. What’s next – bacon? Butterfat? I maintain a healthy weight and have low cholesterol despite consuming both of those items. I can make my own food choices, thanks, Sam.

Oh, and if you haven’t seen Kseniya Simonova, the sand artist who won Ukraine’s Got Talent this year, she’s pretty impressive.

Ironweed.

Klaw links: Yesterday’s chat transcript. Yesterday’s hit on Mike & Mike in the Morning. A quick take on Pittsburgh’s 2010 rotation and on the Angels’ complaints about Wednesday’s umpiring.

William Kennedy’s Pulitzer Prize-winning novel Ironweed, which also appeared at #92 on the Modern Library 100, is the third novel in his Albany Cycle, which started with Legs and continued with Billy Phelan’s Greatest Game. Ironweed tells the story of Billy Phelan’s father, who appears briefly in the second novel as a pivotal character in Billy’s background but isn’t fleshed out at all until this third novel, which is by turns poignant and farcical, with strong prose and a smart, well-used literary device to make Francis Phelan’s difficulty dealing with his past more real to the reader.

The novel, set in 1936, shows Francis as an itinerant bum with an alcohol problem, surrounded by other bums in various stages of inebriation, several of whom are racing headlong for the grave. Francis himself played for the Washington Senators, but his career was bookended by two tragedies in which he had a hand – the death of a strikebreaker before he started playing, and the accidental death of his two-week-old son after – which drove him to alcohol and to abandon his family and hometown. Now, twenty years after his son’s death, Francis has returned to Albany to try to make peace with his past:

The latter name suddenly acted as a magical key to history for Francis. He sensed for the first time in his life the workings of something other than conscious will within himself: insight into a pattern, an overview of all the violence in his histroy, of how many had died or been maimed by his hand, or had died, like that nameless pair of astonished shades, as an indirect result of his violent ways.

Those shades, two of many Francis sees, are people in whose deaths he played some small part, as well as some people he otherwise wronged. They only appear to Francis, but whether they are ghosts or visions or hallucinations is never explained, nor does Kennedy need to do so. Francis has to deal with them regardless of their state before he can make any attempt to reconnect with the family he left behind. The themes that develop from there are somewhat obvious, such as Francis needing to forgive himself before he can seek forgiveness from anyone else, but the way that Kennedy unfolds them was both novel and gripping in a way that most emotion-driven books are not for me.

Next up: Richard Russo’s The Risk Pool.

Nice Guys Finish Last.

Leo Durocher’s Nice Guys Finish Last was re-released today, as one of many good baseball books of the 1970s that had fallen out of print (a category that includes the indispensable Weaver on Strategy, which was out of print before a 2002 reissue). Durocher’s book is rambling, funny, insightful, maybe not all his (did he really say of Judge Landis, “The legend has been spread that the owners hired the Judge off the federal bench. Don’t you believe it. They got him right out of Dickens?”), but absolutely worth the read.

The book doesn’t have much of a narrative structure, working more as a collection of anecdotes presented in a vague chronological order, although more identification of the year(s) under discussion would have helped. The bulk of the book focuses on his time playing with the Cardinals and managing the Dodgers and Giants, with a pretty good balance of straight baseball stories and Durocher’s own antics, mostly involving umpires, like this exchange between him and a frequent sparring partner of his:

And, sure enough, he said it again. “I’ll reach down and bite your head off.”
“If you do,” I said, “you’ll have more brains in your stomach than you’ve got in your head.”
And I’m in the clubhouse.

In addition to being a great baseball book, Nice Guys Finish Last is a bloodletting, as Durocher gets every grudge and bit of dirt off his chest, with many famous names from baseball history ending up the worse for it. Ernie Banks, Milt Pappas, Joe Pepitone, Leland MacPhail (Andy’s grandfather), Happy Chandler, Bowie Kuhn, Branch Rickey, Red Smith, and Cesar Cedeno all show up to play roles in Durocher’s stories and leave with egg on their faces and stains on their reputations. Even Jackie Robinson takes some criticism for showing up to spring training out of shape, while Durocher blames Banks for protecting his own reputation while undermining Durocher’s authority. Of course, I’m not sure how seriously to take some of the accusations, since most are first-person recollections of events that took place five to forty years before the book’s publication, but they made for good reading.

In addition to the unclear writing around certain dates and the question of the accuracy of Mr. Durocher’s memory, his baseball thinking reads today as very old school. He describes hitters by their average, homers, and RBI – although that could just as easily have been the work of his co-author, Ed Linn – and goes on a long rant near the end of the book about, in essence, why he liked scrappy players more than raw-talent players, even though he offers pages of effusive praise of Willie Mays, who was all raw talent but emotionally fragile. Durocher worked for Branch Rickey, one of the most progressive thinkers in baseball’s first century, but many of Rickey’s prized ideas, like working the count, either made no impression on the Lip or didn’t register enough to show up in his memoirs.

Apropos of nothing, one other passage struck a bit of a personal chord with me:

I thought, in fact, of something Laraine had said to me the first time she met Mr. Rickey. Because they were both such religious people I had been confident they would get along marvelously. Instead of the instant rapport I was expecting, there was instant non-rapport. “This man isn’t your friend, Leo,” she told me after he had gone. “I know you think the sun rises and sets on him, but he isn’t what you think he is.”

That’s precisely the sentiment my wife expressed on meeting my (former) boss in Toronto. She always has been a good judge of people.

Next up: William Kennedy’s Pulitzer Prize-winning novel, Ironweed.

The City of Dreaming Books.

I had two articles posted on Friday, one on the Brewers’ immediate future another on Mat Gamel, Alcides Escobar, and Colby Rasmus. I have also filed a blog entry on Wade Davis that isn’t up yet.

Walter Moers’ The 13 1/2 Lives of Captain Bluebear was one of my favorite books of 2008 (books I read last year, that is, not books published last year), and his follow-up, The City of Dreaming Books, looked like it was more of the same, with a setting of particular interest to me, literature.

It is, like Bluebear, wildly imaginative, full of wordplay (including fictional author names like Asdrel Chickens) and incredibly sharp characters and settings. Moers has a gift for making the insane seem normal and for precise descriptions of places that evoke clear images in the reader’s mind, and, as in Bluebear, Moers has his main character, Optimus Yarnspinner, go through a series of vaguely ridiculous character-building adventures, although Yarnspinner does less to help his own cause than Bluebear did.

The problem with City is that the action plot isn’t well connected to the character-development plot. Yarnspinner spends 2/3 of the book in the catacombs under Bookholm and, while there’s plenty of action down there, the emphasis is on his development as a storyteller – both the effects his experiences have on his thinking and his ability to actually craft a story. There’s an obvious revenge plot at work, with Yarnspinner and one other prisoner looking for escape and vengeance on their captors, that portion of the plot is set aside for hundreds of pages. Moers brings it back when Yarnspinner and his comrade make their final escape attempt at the end of the book, and the resolution was quick, obvious, and cursory. I’m not arguing with the general plot, but with the lack of integration between that thread and Yarnspinner’s time in the catacombs. City is still a great read, but more for its cleverness and humor than for the action-oriented portion of the plot, and Bluebear was more imaginative and funnier.

Next up: The reissue of Leo Durocher’s classic memoir, Nice Guys Finish Last, due out on Tuesday.

Milwaukee eats, 2009.

I was on Mike and Mike this morning and apparently made Scott Feldman a left-hander. Good times. The moral of this story, since I was thinking about Feldman’s cutter as a weapon against lefties, is not to think when talking on the radio. I did 90-minute chat and believe I got everyone’s handedness right, so there’s that.

Joe Posnanski mentions me in his new column for Sports Illustrated, which means I’ll probably hear from a whole new group of people from my childhood who had no idea I was a sportswriter.

I didn’t do much new in Milwaukee from my last trip, revisiting Cempazuchi (and ordering the same stuff) and Beans & Barley (going for the whole wheat pancakes, which were very good but very wheaty). I finally visited Kopp’s for frozen custard, and it was very good, particularly the texture, which was probably an 80 on the 20-80 scale – you’re not likely to find smoother custard on the planet. Their chocolate isn’t very chocolatey, but the only place I hit last year that had a strong chocolate custard had the worst texture.

I had breakfast at Hotch-a-Do, across the street from Beans & Barley, a really funky, very local place that unfortunately only opens at 9 am. The blueberry and banana pancakes were a little rich and mildly flavored but generally good, although I’d probably give something else on the menu a shot next time around. They do serve Alterra coffee, which I tried the next day at the Alterra stand at the Milwaukee airport. I’ve largely given up drip coffee, but Matthew Leach at mlb.com swears by Alterra, and he didn’t lie – that is some Damn Fine Coffee, dark but not overroasted, with plenty of character of the bean (Nicaraguan, mildly acidic but well-rounded with good body), and brewed at the right strength.

Matthew and I also had dinner at Elsa’s on the Park after I found out that Sobelman’s was closed for dinner on Labor Day (but open in the afternoon … that makes, well, no sense). He raved about his burger, but mine was cooked enough to serve as a coaster despite the fact that I ordered it medium. They also lose points for having no beer on tap and almost nothing local, but I did enjoy a Chicago beer, Goose Island Matilda, a “strong Belgian pale ale” that was a rich amber with great body and a pronounced note of good-quality honey.