The Minotaur Takes a Cigarette Break.

This week’s Klawchat transcript is up, as is my newest boardgame review for Paste, on the deckbuilding game Valley of the Kings.

Alton Brown mentioned Steven Sherrill’s novel The Minotaur Takes a Cigarette Break twice on podcasts I listened to this spring/summer, once on his own and once on the Nerdist podcast, saying it was his all-time favorite novel, one he re-reads regularly. That was good enough for me to check it out – especially once I saw it wasn’t some thousand-page monolith – and it is indeed a fabulous book, clever, compelling, and incredibly warm-hearted, which is funny since the main character is quite literally a monster.

That would the capital-M Minotaur, spawn of Pasiphaë, devourer of virgins, bane of Minos, half-man and half-bull, now five thousand years old and working as a line cook in North Carolina. That’s Sherrill’s one nod to unreality, as everything that comes after that fact of the Minotaur’s existence, the peculiarity of which generates no remark from the non-monster characters in the book. (He does encounter a couple of other immortals – Daphne the Naiad appears briefly toward the end of the book, and we see Medusa in most unfortunate circumstances as well.) With that one given, Sherrill treats the Minotaur as a very human character, at least emotionally, since the guy does have the head of a bull, but other than that and some difficulty speaking, the Minotaur is a protagonist with whom most readers will easily empathize.

Working in the kitchen for a traditional American restaurant, the Minotaur is a diligent and precise worker, getting along with most of his co-workers, mostly because he has the patience of a creature who’s lived five thousand years and seen all manner of unkindness from the humans with whom he’s interacted. He lives in a trailer park, apparently the latest in an endless string of short-term residences, and is an expert at diagnosing and repairing problems with car engines, a skill he trades to his landlord in place of rent. He has a crush on one co-worker, Kelly, but flirts with Cecie, is one of the few who respects the gay expediter David, and tolerates (to a point) the juvenile behavior of Mike and Shane. But he has a pervasive sense of unease that a change for the worse is coming, and eventually his habit of going along to get along lands him in a situation where he has to choose between being proactive and letting history continue to drag him along for the ride.

Sherrill builds his story around largely mundane events. He has great feel for the rhythm of a restaurant kitchen and the repetitive tasks that go into preparing hundreds of identical meals over the course of a few hours, a tedium that the Minotaur actually enjoys. He goes into similar levels of detail on the workings of combustion engines, which I’ll assume is all accurate because I know little more than that you turn the key to start the motor. The twin emphases on specific aspects of these endeavors and on telling the story of the Minotaur’s quotidian life without requiring any Big Events to move the plot will make you forget that the main character is a mythical beast. And he infuses the Minotaur with profound understanding of human behavior and emotions – not supernaturally so, just enough that he becomes the ideal lens through which to watch the actions of the people around him, many of them screwed up in one way or another, the remainder busy screwing themselves up as fast as they can.

The Minotaur barely speaks, finding it difficult to articulate clearly given his bull’s tongue and a clear bout of self-consciousness because of this, so much of his dialogue comes out as grunts that his coworkers all understand – which also puts them in the position of doing most of the talking. That puts the Minotaur roughly into the everyman/observer archetype, sort of a bull-headed Nick Jenkins, someone who watches the action for us but isn’t completely neutral or uninvolved. (The bull-headed bit is a dash of irony on Sherrill’s part, as the Minotaur is neither stubborn nor decisive, but is quite thoughtful and even aware of his habit of sometimes making bad decisions.) He’s the title character, and ultimately it’s his decision and his choices that shape the conclusion of the novel, but the real interest here is the diverse side characters, who are eccentric and flawed and whose real natures are reflected in their interactions with the hero. He’s deeply empathetic toward them, the result of his complex origins and five thousand years of watching humans be human, and most of them are similarly empathetic towards him.

Grub, the amusingly-named owner of the restaurant where the Minotaur – called “M.” by all his friends and colleagues – works, hires a new waitress named Kelly, who is revealed to be an epileptic when she has a grand mal seizure during a shift. The Minotaur’s affection for her seems to go beyond a mere physical attraction; he sees in her some kind of kindred spirit, another lonely soul wandering through life without a clear destination and with too much awareness of her own differences. The story ends with an unexpected sequence of events that force M. to finally be proactive and make a real choice to shape his own destiny, but he needs a little help from an unexpected deus ex machina and a lot of understanding to get to the point, where Sherrill leaves the reader in ambiguity, but with the possibility of hope, which seems to be all the Minotaur is asking the world to give him.

Next up: John Williams’ western Butcher’s Crossing.

Comments

  1. Thanks for all the great content, Keith. I asked you in your chat yesterday about the deck builder Star Realms. It’s free to try on iOS and then you can decide to purchase it. I’m not promoting it or anything, I just really enjoy it and am curious for your take on it since I’ve gotten so any great board game recs from you. If you do get it and want to play online, challenge me at MJiggy.

  2. @Michael: I saw that – another reader also rec’d it, so I’ll pick it up. Does the free version of the app have enough of the game for me to test it out? I’m not averse to IAPs, but I want to know what I’m getting into up front. Also spoke to Paste about whether it’s recent enough a release to merit a review.

  3. So the initial download allows you to play the AI on easy as well as the first part of the campaign (which mixes up the gameplay in some scenarios) on medium. This should at least give you a taste of the game to see if you like the mechanics. The $4.99 purchase unlocks the other difficulty levels, a second part of the campaign, and one on one play online. The actual card game allows for games larger than two players with multiple decks, though I don’t know if that will ever make it into the iOS version. Frankly I thought I would be satisfied with the free content but I was playing it so much I decided to plop down the cost for the full app. I should also add that the app works very well, you can’t undo moves but that would be my only gripe. They are planing expansions for the card version, hopefully those will make it into the online version as the deck is relatively small.

  4. This is a little (mayhap completely) off topic, but you should (assuming you haven’t already) check out Amateur Theory. This isn’t self promotion, they are just another band from Lancaster. They’re an awesome blend of metal and jazz. They actually broke up recently, but their eps on itunes are awesome.

    Now on topic, I will definitely be picking this book up. I LOVE AB and will def take his suggestion.

  5. that should say “their eps are on iTunes”. they have 2.