{"id":10389,"date":"2024-09-19T08:00:00","date_gmt":"2024-09-19T12:00:00","guid":{"rendered":"https:\/\/meadowparty.com\/blog\/?p=10389"},"modified":"2024-09-18T16:14:54","modified_gmt":"2024-09-18T20:14:54","slug":"kronologic-paris-1920","status":"publish","type":"post","link":"https:\/\/meadowparty.com\/blog\/2024\/09\/19\/kronologic-paris-1920\/","title":{"rendered":"Kronologic Paris 1920."},"content":{"rendered":"\n<p>Kronologic is a new series of deduction\/mystery games that distills the process to something very simple yet kind of addictive. Each box has 15 mysteries to solve, in three sets of five, with increasing difficulty as you work through each set, but they all sit on the same framework and are perfect for fans of deductive reasoning \u2013 although I worry that it might just prove too easy for advanced\/older players.<\/p>\n\n\n\n<p>I played through the <a href=\"https:\/\/amzn.to\/4eoVrsC\">Kronologic Paris 1920<\/a> set, since that\u2019s the review copy I received, and I love the theme (anything 1920s is pretty much in my wheelhouse, especially fiction), although ultimately this schema translates to any setting. You have six characters, six rooms, and six time periods, and in each mystery, you\u2019re looking for one combination of the three \u2013 one suspect, in what room, and (usually) when, although in set 3 the third part is a little more complicated.<\/p>\n\n\n\n<p>Each character and time period has a thick card with two cutouts in it, while each room has a regular card that has a set of symbols on it in a grid. You lay the thicker card over the back of the room card to reveal two symbols, one of which you share with everyone and one that is private information just for you. (In a solo game, you just get both bits of info.) If you use a time period, you find out how many characters were in that room at that time period, and if it\u2019s not zero, you alone get the identity of one of those characters. If you use a character, you find out in how many time periods they were in that room, and if it\u2019s not never, then the private info tells you one specific time period of those. Characters never stay in the same room in two consecutive time periods, so the maximum number is three. If you happen to get a zero\/never answer, you get the \u201ctake another turn\u201d symbol and you go again.<\/p>\n\n\n\n<p>In the competitive game, you go around the table taking turns until someone things they\u2019ve solved the mystery, at which point they check the solution in the booklet for that set. If they\u2019re right, they win, and if not, they\u2019re out and other players continue. In the solo game, you try to solve the mystery in the fewest turns possible, and if you get any bonus turns, they count against your total.<\/p>\n\n\n\n<p>The first set in the Paris 1920 box is the most straightforward \u2013 you\u2019re trying to find the killer, who was the last person alone with the victim, and identify when and where the murder took place. The third set requires more information, however, as you\u2019re trying to figure out who has a set of jewels stolen from the dance hall, and you don\u2019t know who first stole them or when, and then have to track them as they move; any character who has them transfers them to another character if they are alone as a pair in a room, but not if there\u2019s a third person there. Thus you have to follow the jewels and figure out where they are in time period 6 to solve the case, which requires more turns.<\/p>\n\n\n<div class=\"wp-block-image\">\n<figure class=\"alignright size-large is-resized\"><a href=\"https:\/\/amzn.to\/47za7mF\"><img decoding=\"async\" src=\"https:\/\/www.hachetteboardgames.com\/cdn\/shop\/files\/DSC03811.jpg?v=1716217510&amp;width=1100\" alt=\"\" style=\"width:503px;height:auto\"\/><\/a><\/figure>\n<\/div>\n\n\n<p>The box suggests 30 minutes per case, and that\u2019s probably true if you have 4 players, but I played this two-player inside of 15 minutes and soloed the entire third set in under ten minutes per case. (I got four of the five, all in the gold-medal category for number of turns, but missed one because my notes weren\u2019t accurate.) My main concern is that people who\u2019ve done a lot of deduction games and puzzles will find this too easy; I thought they were easy but fun, so that doesn\u2019t meet my definition of \u201ctoo easy,\u201d at least. I wanted to keep playing, and I wished there were more cases that were a little harder. It does appear that there are some additional scenarios available in Europe, so they could appear in North America if this game sells well enough.<\/p>\n\n\n\n<p>I also don\u2019t love the sheets for note-taking \u2013 they\u2019re thorough, but they don\u2019t make great use of the space on the page for the kind of information the game gives you. I\u2019d also love a line to keep track of turns for solo play.<\/p>\n\n\n\n<p>Right now, Kronologic Paris 1920 is the only one available to purchase, with Babylon 2500 and Cuzco 1450 both listed as 2024 releases on BGG (which could mean just in Europe). I\u2019m a fan, even with the concerns about the puzzles being too simple, and I\u2019d be pretty happy paying $20-25 for another set, whether I intended to play with others as a sort of smarter party game or just to sit for an hour and change to solo it again.<\/p>\n","protected":false},"excerpt":{"rendered":"<p>Kronologic is a new series of deduction\/mystery games that distills the process to something very simple yet kind of addictive. Each box has 15 mysteries to solve, in three sets of five, with increasing difficulty as you work through each set, but they all sit on the same framework and are perfect for fans of [&hellip;]<\/p>\n","protected":false},"author":1,"featured_media":0,"comment_status":"open","ping_status":"open","sticky":false,"template":"","format":"standard","meta":{"footnotes":""},"categories":[1],"tags":[],"class_list":["post-10389","post","type-post","status-publish","format-standard","hentry","category-uncategorized","entry"],"amp_enabled":true,"_links":{"self":[{"href":"https:\/\/meadowparty.com\/blog\/wp-json\/wp\/v2\/posts\/10389","targetHints":{"allow":["GET"]}}],"collection":[{"href":"https:\/\/meadowparty.com\/blog\/wp-json\/wp\/v2\/posts"}],"about":[{"href":"https:\/\/meadowparty.com\/blog\/wp-json\/wp\/v2\/types\/post"}],"author":[{"embeddable":true,"href":"https:\/\/meadowparty.com\/blog\/wp-json\/wp\/v2\/users\/1"}],"replies":[{"embeddable":true,"href":"https:\/\/meadowparty.com\/blog\/wp-json\/wp\/v2\/comments?post=10389"}],"version-history":[{"count":1,"href":"https:\/\/meadowparty.com\/blog\/wp-json\/wp\/v2\/posts\/10389\/revisions"}],"predecessor-version":[{"id":10390,"href":"https:\/\/meadowparty.com\/blog\/wp-json\/wp\/v2\/posts\/10389\/revisions\/10390"}],"wp:attachment":[{"href":"https:\/\/meadowparty.com\/blog\/wp-json\/wp\/v2\/media?parent=10389"}],"wp:term":[{"taxonomy":"category","embeddable":true,"href":"https:\/\/meadowparty.com\/blog\/wp-json\/wp\/v2\/categories?post=10389"},{"taxonomy":"post_tag","embeddable":true,"href":"https:\/\/meadowparty.com\/blog\/wp-json\/wp\/v2\/tags?post=10389"}],"curies":[{"name":"wp","href":"https:\/\/api.w.org\/{rel}","templated":true}]}}